Here is Spencer again with a single card strategy.
Dark Blastoise!
Here is the single card strategy:
Let's rate this cool dude the pro way: Averaging
70 HP-7.2
Water-weakness to electric-Threatining pokemon type: 4.3
Retreat Cost-2 (Note: Much better then old 'Toise considering the retreating
part....)
could be better/but...:8.9
Stage 2: (Could be ~interruption: we would like to bring this quote to you
from many pokemon card fans: "Duh He's a Stage 2!!!!!!!!"~ yes, I know!
Blastoise is a stage 2, but he IS a stage 2, meaning there could be better
ways to fit flexible trainers in) 5.0
Attacks:
HydroCannon: (Awesome with BS Blastoise, because he could do up to 70 damage,
with Rain Dance and extra energies, and why:
This attack does 30 damage plus 10 more damage for each water energy
attached. You can't add more then 40 damage.
30+40= (Come on, think hard.!.!.!...) 70!!!
That could knock out haymaker pokemon! Hitmonchan, Electabuzz, Sycther,
Mewtwo, Magmar, Jynx, the list goes on, but a special feature: Ditto. He
(Ditto himself) would have 70 HP, and 70 damage, See ya, Ditto!

Rocket Tackle:
40 damage. Drawback of 10 damage to itself. Flip a coin, if heads, prevent
all damage done to Dark Blastoise!

"Whew! Now we're getting offensive and defensive!"
Overall Rating of attacks: 7.1

Round it up: 7.05
OUCHY MAMAS!!!!!!!!!!!!!
Drawback: Electabuzz and Electrode! -3.2
Dependece-Squirtle-Wartortle-Pokebreeder-Old 'Toise -3.4
average those together-5.8. Along with S.E.R., this boy goes down the drain.
Put some no E.R. stadium in, and defender, AND super potion, and you'll be
victorius with the dude!

That's all for Now. This is Spencer, and you can email me at
RecnepS321@aol.com!

Thanks! Bye!