What really bugs me is those dumb, unprecise, point systems that tally which
pokemon is better by how many wins they get. Here's an example...
HITMONCHAN
HITMONLEE
HP
70 1-0 60
1st Attack 20
(1) 2-0 20
(2)
2nd Attack
40 (3) 2-1
50 (3)
Retreat
2 2-2
1
According
to this Hitmon-chan/lee are equal, but think about people. Hitmonlee
can't attack 1st turn. Hitmonlee can ONLY use fighting energy.
The
main reason I'm writing this article is to tell a new point system that maybe
still a little unprecise is more precist than the one shown above. Here's how
it works...
The
pokemon you're rating are comparing start off with 10 points. They get minus
the points equal to their stage. FOr example Venusaur would have 8 because 10
minus 2 (His stage) = 8. Next you add the Hp by the first number or
numbers (for 100 and 120 Hp pokemon). So Rattata qould have 13 points, because
10-0=10+3=13. So 30=+3, 40=+4, 50=+5 and so on. Here's where the
system goes a little unprecise; attacks. Attacks are rated from 0-5 depending
on the overall damage that does and is the cost worth it? Here's an
example with Venomoth's Venom Powder. Venom Powder can either do 10 -_-20, 30,
50, or 60. 10+20+30+50+60= 170. 170 divided by 5= 34. 2 grass for an average
of 34 ain't too shabby so it receivs a 3.5 because it's not quite good enough
for a 4. Second attack is rated the same way. For no weakness the pokemon
receives an additional 2 points. For a resistance it receives an additional 1
point. Oh yeah a lot of people think you should base weakness ans
resistance on popularity, but they're wrong. Why? It depends on the popularity
of that color in your area, not around the world. After that you subtract the
number of points equal to the pokemon's retreat cost. And last, if the
pokemon can only use 1 type of energy and has a (3) attack cost or (4) it
loses 1 point. If a pokemon has an all colorless attack it receives 1 point.
Here's a comparison between Gyarados and Dewgong using my system which I call
the Standard 10 Point System...
After Stage the
score is
DEWGONG: 10:9
GYARADOS: 10: 9
After Hp
DEWGONG: 9: 17
GYARADOS: 9: 19
1st Attack- Well,
it Dewgong gets a 5 since that's the best you can do for a guaranteed 50 and
Gyarados a 4 because it still uses the same amount of energy, just
instead of (2) W and (1) C it's (3) W. Get my point? Here's the scores.
DEWGONG: 17: 22
GYARADOS: 19: 23
2nd Attack- Okay
let's look here both attacks cost 4 energy and paralyze, but
Dewgong's does 30 Vs. Gyarados' 40. Here's where math class comes in. For
paralyze you always double the attacks damage so Dewgong would get, a 30 and a
60 for an average of 40.5 :-( Most attacks for (2) W and (2) C do 50
so this is slightly below average and receives 3.0 because if you
paralyze you can use aurua beam for 50. Gyarados does 40 or 80 for an average
0f 60 which is average for 4 energy, but he can do the same as Dewgong so he
receives 3.5 ^_~ Here's the scores...
DEWGONG: 22: 24.5
GYARADOS: 23:
26.5
Weakness&Resistance-
Gyarados has a weakness and a resistance so he receives 1 point. Dewgong has a
weakness, but no resistancce.
DEWGONG: 24.5:
24.5
GYARADOS: 26.5:
27.5
Retreat- Both
have 3 so they both lose 3.
DEWGONG: 24.5:
21.5
GYARADOS: 26.5:
23.5
Costs- Neither
has an all colorless attack, but Gyarados use all W energy and has
an attack of 3 or more so he loses 1 point. So in conclusion we
have...
DEWGONG: 21.5
GYARADOS: 22.5
Just
one last thing before I go. Gyarados' W energy doesn't really matter when he's
in a raindance.
Jo#n
Da TYCooN