hi, Al here,
    the master of the forgotten cards. I'm talkin' about dark machamp
today, he's not exactly forgotten, just too new to be noticed much.
here's his big ol' stats:

Dark Machamp
70 hp
stage 2 evolves from dark machoke
(FF) Mega Punch ~ 30
(FFFC) fling ~ your opponent shuffles his or her active pokemon and all
cards attached to it into his or her deck. This attack can't be used if
your opponent has no benched pokemon.
weakness ~ psychic
resist ~ nothing
retreat (CCC)
rare, holo or un-holo

sheesh, lots of stuff to look at here, hmm, lets starts at the bad
stuff:
1. ARGH!! 70 Hp on a stage 2?!?!?! (bursting into tears) this is the
lowest hp on a stage 2 EVER! But its a trade for the attacks.
2. weakness D. machamp is weak to psi but resistant to nothing, darn.
But just don't go to near a psi deck, I guess.
3. 3 energy to retreat. I suppose that this pokemon would die before you
actually had a chance to retreat anyway. But still high.

ok, here's the good stuff:
1. 2 energy to do 30 damage, and there's lot's of poke's weak to
fighting.
2. here's the best thing, in my opinion, FLING, you fling all the active
pokemon back into the deck, then, when there's one last active out, mega
punch away, this could be a good strategy, with a few  psy resist
pokemon, could cause the pokemon to go into the deck and have some major
pokemon problems.

ok, here's a few strategies to use with dark machamp: against a wiggly
deck, fling all their pokemon back into the deck, to make do the wave
useless, except to do 10 damage, then when wiggles all alone, mega punch
2 times, and the games yours.
raindance: you fling that annoying blastoise into the deck, and any
other strong pokemon, leaving the weakest behind (magikarps the best for
this) mega punch once or twice, Game.

Heres a few good trainers to use with dark machamp
1. oak (get a new hand to try to find machamp or something else)
2. bill (still find machamp or another good card)
3. pokemon breeder (skip machoke)
4. potion (let him live a few turns)
5. comp search (find good cards)
6. ER or SER (get rid of benched pokemon energy before you fling)

        That's about all you can say about the brief wearing superpower
pokemon,
except, it's ok, but you might want to just stick with base machamp, if
you just want to stall a while.
dark machamp is more of an early game pokemon, fling when opponents
pokemon are still energy short. Well, gotta stop talkin now, bye,
                                                            Al
tell me what you think about machamp or any of my other strategies.
Email me at paulruby@vicon.net