Card Strats for Neo Cards
 
By: Sean Tobb
 
As many of you know (especially if you have read the latest version of the pojo magazine) neo cards are going to be the next wave of pokemon.  And while most of the cards favor water and plant, their are still some awesome all around cards for every deck in my opinion.
 
Pii-this is the preevolution to clefairy.  For one thing, you have to get through the standard baby rule to even damage it, but for another, it's Pipipi attack is like a free oak you can use as many times as you want.  Pipipi allows you to draw 7 if you shuffle your hand into your deck.  And if you didn't know, the standard baby rule is that an opponent always flips to hit a baby, tails is a miss. 
 
Elekid-for a fighting deck like mine, this is music to my ears.  While not only having the standard baby rule, they also have an awesome attack requiring no energy called naughty punch.  They use it as their pokemon power, and they can attack from the bench, flipping a coin for naughty punch.  If they get heads, they do 20 damage to the opponents active pokemon.  They also have pretty good hit points for a preevolution.
 
Clefairy (Neo addition)- In my oppinion this is better than the base set clefairy.  For one thing, it doesn't require so much energy, and while it's attack isn't so great, it has high hp and it can do everybody dance which can pump you up, especially in a raindance deck, but anyone could benifit.  Everyone dance allows you to flip a coin for every pokemon you have in play and for each heads draw one energy. 
 
Guraigaa-This is supposeddly the new scyther, which I find hard to believe, but I do believe that he will definitely find a role in fast action fighters.  For one energy he can posion for 10 and can hit for 20 for 2 energy.  He also has the 0 retreat quality of scyther, but he has a different role to play.  For one thing, he has different strengths/weaknesses and he also boasts a quicker attack. But if you poison for 10 your turn, then do 20 the next they will take 40 which means he is actually doing more damage, but it is fighting type, which is the main reason people use scyther, is because it is resistant to fighting...
 
This is simply a guide for beefing up fighting decks, because in my oppinion these could help anyone who has a fighting deck and needs more speed and strength.
 
But some other good cards are....
 
Meganiumu-This one has an attack for 4 grass that automatically puts them to sleep, which is awesome in itself, but what if I told you you only had to put on 2 instead??? This pokemons power duplicates all grass energy (energyx2).  If this mother was hooked up on a 210 cable with a venasaur, you could do unimaginable damage!!!
 
The final one to speak of are these two!!
 
Magumarashi-He can permanently burn an enemy, so when they retreat they still die!!
 
Rantaan-He can do dazling light for 20, but his pokemon power allows him to attach as many water as you want and add 10 damage for each.  In a raindance deck with everybody dance, then retreat, this guy could do 150 damage if he needed to!!
 
 
-Good Luck
-Sean