This is a deck that uses cards from Misty's, Erika's, Blaine's, and Team Rocket's cards.
 They are released in Japanese, but not in English, yet

Deadly Pollen Deck

22x Pokemom
2x Erika's Weepinbell
Lev. 30
3x Erika's Bellsprout
Lev. 12
2x Erika's Gloom
Lev. 24
3x Erika's Oddish
Lev. 12
2x Erika's Paras
Lev. 17
2x Misty's Gyarados
Lev. 42
3x Misty's Magikarp
Lev. 5   <Yes! Level 5!>
3x Misty's Horsea
Lev. 16
2x Misty's Seadra
Lev. 30
26x Energy
2x Rainbow Energy
1x Potion Energy
12x Grass Energy
11x Water Energy
12x Trainers
2x Potion
1x Master Ball
2x Misty's Tears
1x Blaine's Quiz #1
2x Blaine's Quiz #3
1x Cerulean City Gym
1x Celadon City Gym
1x Erika's Attendants
1x Remove Prohibition Gym <Note:  Translations are listed
below>
Erika's Weepinbell  Lev. 30
70 HP Retreat -2
Weakness: F
Resistance: N/A
G C Sleep Poison- The Defending Pokemon
is now Asleep and Poisened.
G G C Vine Whip - 40

Erika's Bellsprout  Lev. 12
40 HP Retreat -1
Weakness: F
Resistance: N/A
G Poison Soup - 10:  Flip a coin.  If heads
the Defending Pokemon is now Poisoned.
G G Vine Whip - 30

Erika's Gloom  Lev. 24
60 HP Retreat -1
Weakness: F
Resistance: N/A
G Healing Pollen:  Flip a coin.  If heads, remove
4 damage counters from Erika's Gloom.
G G G Miracle Pollen - 30:  Flip a coin.  If heads the
Defending Pokemon is now Asleep, Confused,
Paralyzed, or Poisoned, as you wish.

Erika's Oddish  Lev. 12
40 HP Retreat -1
Weakness: F
Resistance: N/A
Pokemon Power:  Photosynthesis, all energy attached
to Erika's Oddish are now Grass Energy.  This
power works even if Oddish is Asleep, Confused,
or Paralyzed.
G G Poison powder - 20:  Flip a coin.  If heads, the
Defending Pokemon is now Poisoned.

Erika's Paras  Lev. 17
50 HP Retreat -1
Weakness: F
Resistance: N/A
C Pinch - 10
G G Dangerous Spore:  Flip a coin.  If heads,
the Defending Pokemon is now Poisoned,
and this attack does 10 damage to each of
you opponent's Benched Pokemon.  (Don't
apply Weakness and Resistance for Benched Pokemon.)

Misty's Gyarados  Lev. 42
100 HP Retreat -3
Weakness: G
Resistance: Fi (Fighting)
Pokemon Power:  Resistance, flip 2 coins.  If both
are tails, this attack <?> does nothing and
Misty's Gyarardos and all cards attached
must be returned to your deck.  Shuffle
your deck afterward.  This power can be
used even if Misty's Gyarados is confused.
W W W W <Translation has no name> - 70

Misty's Magikarp  Lev. 5
30 HP Retreat -1
Weakness: E (Electric)
Resistance: N/A
C Play Dead:  Flip a coin.  If heads, prevent
all effects of attacks, including damage, done
to Misty's Magikarp during your opponent's
next turn.
C Jump - 10

Misty's Horsea  Vev. 16
50 HP Retreat -0
Weakness: E
Resistance: N/A
W W Ink Spray - 20:  Flip a coin.  If heads, your
opponent must flip a coin every time he or she
uses a power or attack.  If tails, his or her power
or attack does nothing.  This power ends when
Misty's Horsea is no longer in play.

Misty's Seadra  Lev. 30
70 HP Retreat: -1
Weakness:  E
Resistance:  N/A
W Tail Whip - 20
W W W  Stun Needle - 30+:  Flip 2 coins.
If both are heads, this attack does
60 more damage.

Energy:

Rainbow Energy:  You may treat this Energy
card as an Energy of any type.  When
you attach it to your Pokemon, it does
10 damage to that Pokemon.  (Don't apply
Weakness and Resistance.)

Potion Energy:  Play this card as a Colorness
Energy card and attach it to a Pokemon.
 Remove 1 damage counter from the Pokemon.


Trainers:

Master Ball:  Look at the top 7 cards in your
deck.  If  any of these cards are Basic
Pokemon or Evolution Pokemon cards,
choose 1, show it to your opponent and
put it into your hand.  Shuffle your deck
afterward.
Picture:  A Master Ball.

Misty's Tears:  Discard 1 card from your hand in
order to use this card.  Select 2 Water
Energy cards from your deck, show them
to your opponent and put them in your hand.
Shuffle your deck afterward.
Picture:  Misty holding her Staryu, nude
<NUDE?!  Her arms cover most of them,and
the picture is cut high enough to cover that,
that explains it.>

Blaine's Quiz #1:  Choose  1 Pokemon card from
your hand and place it face down in front
of you.  Tell your opponent the Pokemon's
name and he or she must guess this Pokemon's
height.  If your opponent is correct, he or she
may draw 2 cards from his or her dek.  If your
opponent is wrong, ypu draw 2 cards from your
deck.  (Afterward, put the Pokemon card back
into your hand.)
Picture:  Baine motioning to several Pokemon shadows
that have "?"s on them.

Blaine's Quiz #3:  Choose 1 Pokemon card from your hand
and place it face down in front of you.  Have your
opponent guess the name of the Pokemon.  It your
opponent is correct, he or she may draw 3 cards from
his or her deck.  If your opponent is wrong, you may draw
3 cards from your deck.  Return the Pokemon to your hand
afterward.
Picture:  Blaine with his hands on his hip staring at a trainer who seems
confused.

Cerulean City Gym:  When this card is in play,
the retreat cost for any of Misty's
Pokemon is reduced by 1.  (The retreat
cost, however, cannot be less than 0.)
(This card must be placed on the side
of the battle area.  If another stadium
card is put into play, you must discard
Cerulean City Gym.)
Picture:  A gym where the battle area is surrounded
by water.

Celadon City Gym:  Each player, during his or her
turn, may discard 1 Energy card attached to
one of  his or her Erika's Pokemon.  That
Pokemon is no longer Asleep, Confused,
Paralyzed, or Poisoned.  (Thsi card stays
in play for the entire battle.  If another
Stadium card is played, you must
discard Celadon City Gym.)
Picture:  A gym with gardens sorrounding the
battle area.)

Erika's Attendants:  Choose 2 cards from
your hand and return them to your
deck.  If you cannot return 2 cards
to your deck, Erika's Attendants can't
be used.  Choose up to 2 of Erika's
Pokemon from the deck, show them
to your opponent, and put them into
your hand.  Shuffle your dseck
afterward.
Picture:  Erika followed by two attendents.

Remove Prohibition Gym:  You and your
opponent must discared 2 cards
from your hand in order to use
an Energy Remove or Super Energy
Remove power.  (This card must be
placed on the side of the of the bat-
tle area.  If another Stadium card is
put into play, you must discard
Remove Prohibition Gym.)

<Translations by Collector's Value Guide  Pokemon  published by CheckerBee Publishing.>

The point of this deck is to alter the defending Pokemon's status. All of
Erika's Pokemon do this well, but if you cant get them out, or are fighting a fire deck,
there are Misty's power Pokemon, esspeacially Gyarados.  I don't get its power, but
that's what it says on the translation.  If you are going up against a Haymaker use the
Remove Gym, that will stop it fairly well.
The main heavy hitter of this deck is Erika's Gloom, for which the deck is
named.  30 damage, and, if you get the coin flip, a status changer of your choice! 
Paras is a nice bench killer, but he doesn't do much damage.  The strategy for Erika's
Weepinbell is to get the Defending Pokemon Asleep and Poisoned.  The poison will take
them down, while they are trying to wake up.  To speed up their death, use Vine Whip,
and if they wake up, use Sleep Poison to really hurt them.  With Gloom, use Miracle
Pollen to get the Defending Pokemon Confused <or Asleep, but I prefer Confusion> and
Poisoned.   If Gloom has any damage, wipe it clean with Healing Pollen, while the
opponent takes damage with Poison while trying to attack.
For Misty's Pokemon it's obvious, try to get the opponent Poisoned with any of
Erika's Pokemon, and then retreat it to send out Gyarados or Seadra.  To retreat them,
use Cerulean City Gym to help the cost.
If you have trouble getting Water Energy, use Misty's Tears < It's not just for
the picture!>.  Also, to get Erika's Pokemon out quickly, use Master Ball <The same for
Misty's> and Erika's Attendents.  To get some good drawing, use Blaine's Quizes, unless
your going up against a true <and fanatic: )> Pokemon fan, then use them for discarding
or other things <I found out if ou have too may good cards, you don't want to discard
anything!>.
I believe this deck would be a living heck <Want to keep this a G rating site!>
for any deck.  Of course you need to know the value of the cards to know how many rares
there are, so this would be a fairly hard to make deck.  Again values are from
Collector's Value Guide  Pokemon  published by CheckerBee Publishing.
So here they be:

Energy:
Potion Energy: $0.50
Rainbow Energy: $15.00 <Ouch!>
Pokemon:
Erika's Gloom:  $10.00
Erika's Oddish:  $0.50
Erika's Bellsprout:  N/E <Huh?  From book, that's what it says>
Erika's Weepinbell:  $2.00
Erika's Paras:  $0.50
Misty's Magikarp:  $0.50
Misty's Gyarados:  $14.00 <Well, Duh, IT'S AWESOME>
Misty's Horsea:  $0.50
Misty's Seadra:  $13.00
Trainers:
Blaine's Quiz #1: N/E
Blaine's Quiz #3:  N/E
Celadon City Gym:  $4.25
Cerulean City Gym:  $3.75
Erika's Attendants:  3.00
Master Ball (From Sabrina):  N/E
Misty's Tears:  $1.00 <Only an Uncommon, I guess Japanese aren't like Americans>
Remove Prohibition Gym:  $7.00

By the values, Rainbow Energy will be the hardest to get, but they aren't nessecary,
replace them with Potion Energy if you wish.

Note: <...>= Editor's Note

Props: My good ol' book <name listed about me>, my Editor<that's me!>

Slops:  My book for not having all the values and having unclear things <Misty's
Gyarados>

Send to me, for questions or steam <but please don't send steam, it ruins my computer :
( >
Brice L.
dragoniterules@hotmail.com