First and foremost, if you're going
to post a "new" combo or strategy, make sure that it actually is new. I am
patient with new players, but, trust me, Chansey + Alakazam HAS BEEN AROUND FOR
YEARS. Everybody and their dog know about combos like that. Not to be snotty,
just read up on Pojo's older articles before you decide to post anything. You
may learn something.
Now that that's been said, I'd like to share some
of my Neo 3 thoughts.
Amphy: Works nicely with any Thunderbolting (or
similar discard attack) Pkmn. A tad expensive to play and retreat, but there are
ways of cheating that. Fun with Dark Electrode as long as you can keep up the
switching.
Crobat: From Hell. It's so rude to do 20 damage to someone
for one Grass, but the threat of Poison is simply evil. Not to mention a
Confusing Pin Missile. I like it.
Entei (H): Energy attachment abuse!
Play it, Scoop it. Fire up the red Pkmn of your choice (plus the extra fun of
trying to KO fast before you deck yourself)!
Suicune (H): A nice Basic
for your Raindance support. Better than Lapras.
Aerodactyl: Crazy
fun with all your favorite Recall buddies! Raging Gatr, Flailing Gyarados.
Raichu: Yay! I saw one person's article tying Raichu to Aerodactyl, and
I was kind of jealous that somebody got to post it before I did. My MP Pika,
Aero, and Rai deck has been doing me well for weeks :) Props to that
person, GMTA.
Starmie: Works well in a deck with SI Mew and 'Brina's
'Kazam.
Sudowoodo: Drink coaster, unless it's in a Rainbow or Copycat
deck.
Magcargo: This one may actually give me an excuse to play fire! I
hate all those crummy Charizard and/or Typhlosion decks. Optional damage is rad.
Quagsire: Hmm... it's Poliwrath, but easier to work with. Removal for
the Modified environment.
Okay, I'm done. Sorry that took so long. I was
pretty excited about this set, but I ended up enjoying the non-holo/nh-rare
cards a lot more than those poopy Ho-oh and Celebi. Ta.
ScummyRAT @
AOL.com feel free to flame me. Whatever gets your self confidence
going.