hi pojo please report this under tcg stratagies...

im bored tonight, so i decided to write a report about the underrated cards
of the game.

underrated cards - these are the cards that no one seems to use, although
they are preety good:

chansey - well, its used... just only in stall decks!  this card is a great
card!  people look at him and say, "wow, 120 hp, and hes a basic?! sweet! 
wait... he self-desructs, this card sucks!"  well, if u play with him and
use his attack you will realize that if you use gust of winds and properly
that he can give u a prize first time he attacks, and if u used ur er/ser
the opponent may not be able to do 40 next turn, and u can double edge again
for another prize.  i wouldnt suggest using him early in the game in an
aggresive deck, but save him as a finisher =)

koffing - this card is not great, but it is ok.  his attack does only do 10
damage, but it always puts on some status effect on the defending pokemon. 
not bad, but i wouldnt suggest putting him in a fast-aggresive deck.

mew - ok everyone doesnt look at his psywave attack, just his devolution
beam, hmmm.  deavolution beam isnt that great i think unless it is a
breedered stage 2, but his first attack is intresting.  had anyone heared of
the element of suprise?  this card is good if hitmonchans or promo mewtwos
are big in ur enviroment.  say ur going agaisnt a promo mewtwo/hitmonchan,
and ur oppoent is make decisions that he wouldnt usually make if he didnt
know his mewtwo/hitmonchan (3 energy on chan) could die next turn.  so then
u lay a mew with a energy and get him in the active spot with a pluspower
and bam, you made a move the probably werent suspecting, espessialy if u
only have 1 mew in ur deck (i would only put 1 in a non AeroMew deck).  also
if there are decks where people like to get all that energy on promo mewtwo
and then fuji him, then mew can also put a grin on there face.  if promo
mewtwo is popular where u play (it is getting preety big here)  and u have
psy energy in ur deck u might want to consider putting a single mew in ur
deck with pluspower.

rapadash - i see no one use this card, but it is actually preety good.  its
hp is kind of low for a stage 1 but agility is a great attck.  he can whipe
out scythers, and has a free retreat!  im suprised no one likes them too
much

jynx - his first attack is unreliable, but if u build him up on the bench
meditate can be nasty after all them cyling through there pokemon through
battle.

slowpoke - hmmm... he cant do damage, but is a great staller, since he can
remove one whole damage a turn!  NOT! hehehe. he still is a good staller,
can u imagine being energy removled like 3-4 turns in a row, and then having
a fossil gasly come up and put it all back in ur opponents hand, just so he
can get those energy removals back again.  he can make a pokemon sit
helplessly, a silly but good card.

those are all the cards i can think of for now...

hatmail goes to just2cool4u_@hotmail.com

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