I wasn't sure where to send this.  You can post it if you want but mainly
it's just a really long description of why Apprentice is Okay, and why Gooey
is definitely NOT okay.  It's a plea to you guys at The Pojo to find a better
forum, it's rant, it's an argument, and it's pretty darn long!

    About a month ago, I found the Pojo's Online TCG League.  I thought it
was worth a try since my sister is famous for her reluctance to play the card
game! (I've resorted to building decks FOR her and bribing her with "I'll do
the dishes for you if...")  You download two simple programs, Apprentice and
Gooey, and a nice little patch because Apprentice was intended for Magic: The
Gathering.  Really nifty.
Then I actually got on Gooey.  (I'll complain about gooey & potential cures a
bit further down).

Basically this part is just a summary of some of the Good and Bad points of
playing the card game online as it is now.

    Good:
        Apprentice with the patch gives you access to all of the available
cards.  The old patch goes up to Team Rocket and the new patch goes up to Gym
Leaders & Promotional cards.  This means you can build your "dream" decks
without having to buy gobs of booster packs and trade away sentimental cards,
or wait for the cards to actually be released!  Obviously, Raindance and
Haymaker variants dominate this forum, but I've seen some pretty original
ideas.
    Good:
        People in countries without much access to the Pokémon, or in areas
where there are no tournaments/people who play have a chance to test vague
ideas they come up with but couldn't find opponents.
    Good:
        The internet is a faceless microcosm (small world).  In other words,
you've got representatives from a good portion of the world, a good portion
of the age range, and a good portion of income types (within certain limits
though).  This means you can test your deck against a wide vareity of people,
from college students to middle-schoolers to Poké-Moms and Dads.
    Good:
        Online playtesting against real people can help you tweak a decent
deck you have in real life into a tourney-worthy deck.  It can show you what
cards you need without having to guess at those cards.  It is really annoying
when you play a test deck in real life and decide that you probably need a
scoop up.  Then you go and trade a few rares for a few Scoop Ups... then
realize what you *really* needed was a Mr. Fuji!
    Those are some nice "good" points about using Apprentice.  A lot of
benefits.  But let's balance that with the "other side."

    Bad:
        Apprentice was designed for Magic: the Gathering.  This makes the
format a bit different and very confusing to the average Pokemon player who
never played Magic.  I played maybe five games of Magic total against my
sister, so I had a slight (needle's width) advantage when it came to figuring
out Apprentice.  I was still totally baffled in some respects.  This is not
too bad though; once you get the hang of it, it's not hard at all.
    Bad:
        Everyone makes their dream decks.  This can be bad for the average
player whose dream deck focuses on Slowbro's "Strange Behavior" (strange
people, strange behavior... *shrug*).  However, a lot of contemporary
player's dream decks can be figured out in two guesses.  Haymaker or
Raindance.  Even I tried my hand at making a Raindance variant when I got
Apprentice.  Never played it though.  I did try a haymaker variant though,
focusing more on disruption.  It held its own against another player's
Raindance (especially with Aerodactyl) but I ran out of basics (poor Magmar).
It was a fun game though!
    Bad:
        Infantile players.  Let me explain.  You're on Gooey and meet a nice
13 year old boy (they're ALL 13-year-old boys it seems... at least 90%) who
seems somewhat mature.  He challenges you to a game and you accept.  He's got
a "powered up" Mewtwo out pretty quickly, and you just got a Fossil Magmar
out with 1 fire energy.  You have been on apprentice for about a week longer
than he, and you've figured out the nifty trick "create card."  On your turn
you put another energy on Magmar and successfully poison Mewtwo.  Tapping a
card is one of the "standard" ways to indicate status change, but being
absent minded, you decide to create a card.  All you do is go to "Action," 
"Create Card," and type in "Poisoned" (or "confused" "paralyzed" "asleep")
and if you want you can choose the background color.  So you play "Poisoned"
next to his Mewtwo, as a reminder to both of the players.  All of a sudden,
he 'TAKES' control of the card and moves it all around the screen.  He buries
it, removes it from the game, brings it back, and you really can't do
anything effective against him.  Eventually he calms down, realizes that
Mewtwo will survive at least two more turns, and creates his own version of
"Poisoned" but it says "I'm sick of being POISOOOOOONNNED!" (most of which
does not fit on the card but you get the idea)  You roll your eyes and wish
he'd get on with the game.  Instead, he takes control of your magmar and puts
it in his hand.  Then he puts a card facedown where magmar was and keeps
"peeking at facedown card" ... He thinks he's smart, but you know he's
probably looking at his prizes.  Finally in frustration you disconnect and
add the person's Unique Name to your growing list of "Infantile Losers."
        Overall, Apprentice is a pretty decent program.  Gooey, on the other
hand...
    Bad Bad BAD:
        Now I'm going to rant about Gooey.  This is going to take a long
while.  If you don't want to read the rant about gooey, just skip down to the
next paragraph where I describe possible solutions Pojo can use!  Gooey has
many problems, one one of them being ABSOLUTELY NO CONTROL.  I think fellow
Gooey refugees can sympathize with the following phrases:  Flooding Contests.
Profanity Duels.  Mass Private Messaging.  Advertisements.  People leaving
and rejoining to dump "Ignore Completely."  A lot of people on gooey have a
bad habit of repeating everything they say.  At least ten times.  A majority
of the people who frequent Pojo's Gooey Room are 13-year-old boys.  I've met
maybe five females there total.  I assume that at least some of those
"13-year-old boys" are girls or older people in disguise.  Or even younger
people.  13 is a nice "disguise" age, younger children make themselves "feel"
older, older children make the others feel "more comfortable" about the age
groups, and disgusting, lecherous old men gain the trust of unsuspecting
kids.  But that sort of stuff happens on most internet chat programs and it's
hard to catch a person in a lie.  (some dead giveaways are when a
"13-year-old" says "I have to go to work" or "I had to change the tire") 
However, the use of 13 as the common "age" for pojo's gooey people means that
in order to go with their disguise, older people are acting like idiots,
younger people are using a lot of profanity to seem older (which is really
self-defeating) and the real 13 year olds, seeing others their "own age"
doing these things assume it is acceptable.  I admit, my "Gooey" age is 145. 
Not a typo, one hundred, forty-five.  But that's to avoid those lecherous old
men, part of my online persona, and basically to continue my belief in the
old custom, "it is impolite to ask a lady's age."  Back to the point.  There
is no way for the responsible, mature visitors to keep the profanity and
harassment away from the gooey room.  Ignore Completely only lasts as long as
it takes a person to switch webpages or disconnect and reconnect to Gooey. 
It is almost not worth it to hold the arrow over where the Infantile Loser
will show up in the nicks list in order to immediately catch him when he
rejoins.  Those flood "contests" or infinite repeats slow down a lot of
peoples' computers, can cause processing problems, are really annoying, and
overall NOT a way to endear one's self to the community (there are a few
people who don't even get chances with me anymore; if I see them they're
ignored completely!  And I used to be a tolerant person!) 
    Since there is no way to disipline the Infantile Losers of the gooey
room, I suggest that Pojo comes up with a more reasonable way to get people
together for online games of cards.  Pojo went in the right direction by
pointing out the potential of Gooey, which could be good if the creators
weren't aohell addicts... erm, excuse me.  America OnLosers.  Erm, excuse me
again, that's my subconscious overriding my attempts to represent "that
online service" in a fair manner.  I've had "that online service" for five
years and I've hated every second of it.  If the people who created Gooey
ever come to their senses, they'd come up with a way to make it so the
creator(s) of webpages could enforce rules in their respective webpage gooey
rooms.  Until that happens, there's a convenient and simple cure. IRC.
    IRC stands for Internet Relay Chat.  It's a nice little windows system,
and several nice little programs give you access to it.  mIRC, pIRCh, IRCle,
and few others let you connect to various nets, i.e. The Undernet, Galaxy
Net, Dalnet, Starnet, and a whole list of others.  The true value of IRC is
that you can create your own "Chat rooms," and with enough other people, get
those chat rooms registered.  Now you and those friends of yours are
"Operators" in that "channel," with the power to make other people Operators,
the power to kick people from the channel, to BAN people from the channel,
and make it so nobody without the 'password' can join, nobody who was not
invited can join, only a limited number of people can join, nobody but
Operators (or "voiced" people) can speak aloud in the channel, and you can
set it up so your ignores LAST.  There are gobs of other nice features, but
the main clincher is CONTROL.  You explain the rules to people who go there,
and they know the consequences if they flood or use profanity or act out of
line.  Bans can last as long as they're updated, but make sure the Operators
have rules to follow as well (as in, sending E-mail around explaining who was
banned, why, and for how long)
    Let me note that most IRC programs require you to be online when you use
them.  I haven't met one yet that would connect to the internet for you. 
Also, I wrote most of the IRC ideas as help if you guys up there actually
decide to dump Gooey as Pojo's official way of Getting Together For
Apprentice Games.  Because, honestly, as much as I despise AOL, Gooey
actually sucks more.

        RainStrom the Furry Blue Mock Dragon

        RainStr0m@aol.com  

Go ahead and flame me for it, but I hate gooey!