I stumbbled upon this a while ago.  I use it in Pokémon TCG for Gameboy.  You make Areodactyl Lv. 28 your active Pokémon.  Use Imakuni?, confusing Areodactyl, but make sure you have Full Heal or Full Heal Energy in your hand (if you have Full Heal Energy in your hand, do not attach another energy card until then, as you may only attach a energy card once per turn).  Evolve all Pokémon you want evolved, then use Full Heal on Areodactyl Lv. 28, or attach Full Heal Energy to Areodactyl Lv. 28. If you want to retreat for another Pokémon to come into play, do so, then attack.
 
Nintenfreak Junior                                                                    jwhite1@ayrix.net