Sup?
I'm going to tear the engine of a classic-revised haymaker apart today, so
if you play one as an expert or don't care for it, quit readin' now.
DECK SPECS-
deck name: HAYMAKER
deck type: No evolution, cheap attack pokemon with deck speed and
removal/denial trainers.
why it works:duh, it beats the HP off of your pokemon as fast as you can say
"Pika".
POKEMON-
Hitmonchan: He's the starting powerhouse that is one of the bases of the
haymaker. Just start jabbing and never stop.
Electabuzz- Best damage for the money. Although weak to fighting, 'buzz can
hit the 40 mark faster than anyone else on the field (without trainers
&buzzap, of course).
Scyther, or for die-hards, Farfetch'd:
Fighting resistance and a not-too-bad attack made this card what it is
today.
FS Magmar (sometimes): smokescreen sets up for the deadly 40-per-turn Smog.
That's all there really is in haymakers, and all of them are built for
SPEED. Except people who stray from the usual (god bless you) and use
others.
TRAINERS- Just a sec, I need to go look at a KD report...
4 Bill
2 Professor Oak
3 Item Finder
2 Gust of Wind
4 Super Energy Removal
4 Energy Removal
1 Computer Search
-This is pretty self-explanitory. Deck speed, and Denial, as explained
earlier. Item finder makes it possible to remove every energy in about 90
percent of decks :-( .
So there you have it, the science of a haymaker. Sort of... (if you didn't
know already)
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