Though this article was useful, it has many things I want to comment about. His original comments are in blue, while mine are in black.
 
#1.  Charizard: The reason why I like Charizard is that it has Energy Burn. All you need to do is to put the 4 energies (or 2 DCE) on him to do 100 damage.
The two reasons people don't use him are 1: Stage 2 Evolution. Simple, just put some Charmander and Breeders, and 2: He is extremely prone to Energy and S.E.R. Another easy answer. Just load him up with 10 energies!
Charizard
deserves a 8.5.
 
What if there's a Benched Muk in play so you can't use Energy Burn? Breeders would not be a proper solution. What if there's a Benched Dark Vileplume? Why would anyone load, let alone waste 10 Energies on a Charizard? That doesn't solve anything!! Charizard isn't used, and for all the right reasons.
 
#2.  Nidoking: Where did he disappear to? 3 Grass gets 20 Damage + 20 Poison damage after each player's turn. By your next turn, the Defending Poke'mon has 60 damage on it! Nidoking gets a 7.5.
 
The simple solution to this is to use a Full Heal, and until then, most Poke'mon being played today can shrug this off. Use Potions and Super Potions if stalling until you get a Full Heal.
 
#3. Dewgong: The best way to put it is: Dewgong is an uncommon version of Gyarados, only with 80 HP. Capabilities are similar to Gyarados.
Dewgong is
receiving a 7.0 from me.
 
I prefer Gyarados to Dewgong, because Gyarados is stronger... but Magikarp is VERY weak, so Seel is better in that respect... Which one is better depends on how you play the Basics to Dewgong and Gyaraods.
 
#8.  Venomoth: I love Venomoth. 2 Grass Energy gets a measly 10 damage, but read the fine print. It also both Confuses and Poisons! And finally, there's the best part: Resistance to Fighting. Hitmonchan can only do 10 damage to it with Special Punch! Venomoth will get an 8.0.
 
Hmmm... I love Venomoth, too. That Confusion and Poison really messes up your opponent. Fighting Resistance is excellent, with free retreat cost and Fire Weakness, same Bottom Stats as Scyther. I believe that Venomoth should receive a higher rating, though.                                                                                                       
 
 
#11. Rhydon: Thank God it's forgotten! 4 Fighting Energy for only 50 damage, 20 to self !?!?!?! 3.0.
 
Mentioning a card, saying how bad it is and not giving a strategy for it when the title of the article clearly reads:'Forgotten and Overlooked Cards and Useful Strategies isn't a good idea.
 
#13. Fossil Haunter: One of the best defenses against the ever - abundant Hitmonchans. Only 25% chance of even getting 10 damage in.
(Reistance, Sleeping from Nightmare, and Transparency) 8.0.
 
Now, in my opinion, Fossil Haunter is neither forgotten or overlooked. 50% percent of anything happening to Haunter successfully with Transparency which makes it a pretty darn good staller, except with that 50 HP part. Nightmare guaruntees Sleep for one Psychic and one Colorless, but for only 10 damage. PlusPower seems to help.
 
#26. Gambler: Good for getting big hands, but there is always a risk of getting back only one card. Substitution for Oak. 8.0.
 
Most people would prefer using Oak than Gambler, because you shuffle your hand into your deck, only to get back one or 8 cards, which, by the way, is only one short of what Oak can do without a coin flip. Even if Oak isn't available, the substitution is Bill, in my opinion. Why flip for card - drawing effect whem Professor Oak and Bill can do the same guarunteed?
 
 
In the end, I realized that he missed out bad points in most of them and tried to cover it up by exaggerating good points. For example,
 
#10. Primeape: On Turn #2, it can do up to 60 damage with for only 2 Fighting Energy! Enough said. 7.5. Only bad part: Mankey.
 
Of course, the coin flip wasn't mentioned, meaning if can also do up to nothing. And what if you don't attack first?
 
I hope more people start to consider all aspects of gameplay.
 
UltraMaster64
 
kimvanib@caribsurf.com.
 
Note: I have started an Unofficial Deck Garage. All decks go to kimvanib@caribsurf.com.
I will fix your decks to Top - Class material. Also, I will respond to every email (not the ones with one or two lines with no signature and bad grammar and spelling, the ones that actually have meaning). Sorry if you are offended by what I just said.