This is a response to the article posted by UltraMaster64.
You can find it here: http://pojo.com/TCGStrategies/January2001/24g.htm 
 
His writing is in black, mine in blue.
 
>>   No Removal Gym is no big deal.  In my opinion,it's not >> a threat. Why? I'll tell you why:
>>    No Removal Gym's only purpose is to make the       >>playability of Energy Removal and Super Energy >>Removal a lot harder, so otherwise, this card is useless.
 
Fair Enough, but I believe it does that job well, and you haven't told us why it's useless.
 
 >>Plus, hardly anyone uses E.R or S.E.R nowadays(hardly >>anyone I know).
 
Excuse me? A LOT of players use Energy Removal and Super Energy Removal still. I mean, they're not as popular as they were before, but guess why that is: No Removal Gym 
 
>> Also, Raindance isn't all that venerable to E.R or S.E.R. >>Why? They just Raindance the Energy back. Energy >>Retrieval or Super Energy Retrieval, then Raindance. >>Seeing that this problem can be easily cured. to cure it >>more, by just adding No Removal Gym, well...
 
We know that Raindance decks aren't vunerable to E.R. and S.E.R. It's been mentioned time and time again, but when did many good raindances run Retreival?
 
>>    Anyway, if you do come across a situation that a No >>Removal Gym is being played....... another smart thing to >>do is to just play another Stadium Card!!!! 
See, I hadn't noticed this, but youu think decks might run more than one No Removal Gym, or use Item Finder?
 
>>    Or, if your deck just can't win with a No Removal Gym >>in play, CHANGE IT!!!!!
You seem to misunderstand... No Removal Gym is not designed to stop people beating decks using it, it's designed (and used) to take away part of your opponants offensive.
 
I just thought I'd reply to this article because it seemed like an angry argument that was wrong.
 
DarkArticuno