In the world of the Pokemon TCG there are four simple categories for cards:
"God cards", "Useful cards", "Useless cards",
and "Base Porygon cards". I, as an avid player of the Pokemon TCG
believe I know where certain cards go. Thus, my list of the best and worst
cards came about! So, without further delay, the top 10 Pokemon cards!
10.) Full heal energy: This card is now getting a lot of play in must decks.
It is great because not only does it supply one colorless energy, but it
heals your Pokemon of ailments. Greatly useful in most decks...colorless
energy is always useful and now you do not have to worry about pesky
Electabuzz paralysis or Lickitung paralysis and/or confusion. A nice card,
worthy of this list.
9.) Nightly Garbage Run: Great Googly Moogly! This card is so great, and is
already seeing many a day of play in many Pokemon decks. Play a card, get
three useful cards from your discard pile. A nice way to prevent decking
one's self...useful in Turbo Wiggly and Raindance decks. Amazing.
8.) Dark Golduck: An amazing card that makes Psyduck playable. It has a 50
damage psychic attack for two psy. energy and a colorless, PLUS it can fetch
you three cards from the deck for the cost of one energy. Hot diggity,
water/psychic deck here I come!
7.) Lickitung: A nice basic staller that can do damage without killing
itself. Possible paralysis and 10 damage for one enrgy, possible confusion
for two. Would've been higher on the list, except for the three colorless
retreat cost. Don't expect this Pokemon to go anywhere without some trainer
assistance...or the aid of the horrid, horrid Dodrio. Ack.
6.) Computer Search: Rifle through your deck at the cost of two cards to
find a card of your choice. Excellent card, should go into most (if not all)
decks. The second best rare trainer out there. Play this card.
5.) Hitmonchan/ Electabuzz: These two are tied for supremacy of the Basic
Pokemon. It really doesn't matter though, because their stats are near
equal. When they aren't working together in Haymaker, they are specialists
in their field...no fighting deck is complete without Hitmonchan, and no
electric deck is complete without Electabuzz. I would say 'Buzz is better
because of the lower attack cost of it's second move, but it's weakness to
fighting cancels that out. Solid cards...very, very solid cards.
4.) Bill: Grab two cards. Grab two cards. Into any deck with you Bill, so
you may work your incredible card drawing power. Grab two cards, grab two
cards.....
3.) Ditto: Ditto is, in my opinion, the Poke-Antichrist. People should fear
it, use it, and learn to love it. Ditto's versatility make it
incredible, because it can go into and work well with any deck. Who cares if
Muk shuts it down...Ditto is never, nor should he ever, be the center of a
deck. He just pops in to help other Pokemon with beatdown. Anything you can
do it can do better. Talented, amazing, groin grabbingly good. 10/10. Use
this card.
2.) Super Energy Removal/ Energy Removal: Kill your opponents energy. Stop
them cold. Negate any attack. Energy removal is a common, which means most
people have thirty of them. At least two of these should be used in any
deck, that is to say, two of both Energy Removal and Super Energy Removal.
These cards win many a game...what are you waiting for, if you aren't
already using them, do so now.
1.) Professor Oak: If any Pokemon card was to be banned from play, it would
be this one. Professor Broke is the greatest card in the game, hands down.
Discard your hand to draw a new one? This is the only "god" card
in the game, for now. Oak is in a league of his own, and absolutely needs to
be in every deck. On a scale of 1-10, Oak drives his Sports car away
kaughing with beautiful women at his side. Absolutely incredible, and second
only to one card...
Pi: Pi is the baby form of Clefairy, and will be introduced to Americans
when the Neo set comes out. This card is amazing, and would have made the
top ten, as number one, if I thought it would be fair. For those who do not
know it's stats, here they are:
Pi: Baby Pokemon
HP: 30
Baby Power: Whenever an opponents Pokemon deals damage to this Pokemon, he
or she must flip a coin. If tails, that attack does no damage. This power
does not work when this Pokemon is asleep, confused, or paralysed.
Pipipi: Cost: One colorless energy: Shuffle your current hand into your
deck. Draw seven cards.
Bottom line, this guy is Oak with hit points. When Neo comes out, this card
will be everywhere. It is my top card for Pokemon, and shall be a favorite
of everyone. I cannot wait for Neo to come out.
Well, that is all for me. Farewell, and may this information be useful to
you!
P.S. My mail is
Mecca@peoplepc.com.
Feel free to write me with comments. And my sincere apologies for not
including this address the first time the mail was sent.