Hey everyone in pojoland! Pokemaniac is here with another one of his favorite cards. I LOVE cards that can execute nasty combos that should be wrong(*Laughs evilly*). Today's lucky card is (drum roll, please) DARK MUK!(tah dah!) Let's look at his stats first:

Dark Muk
color:Grass
Stage 1: evolves from Grimer
60 HP
weakness: Psychic
Resistance:None
Retrat cost: 2

Pokemon Power: Sticky goo
Whenever Dark Muk is your active Pokemon, your pays 2 more energy cards in order to retreat

Attack: 2 Grass Sludge Punch      (20)
       The defending Pokemon is now Poisoned

Here are the evil combos you could use with Dark Muk:

1.Rocket's Training Gym--This just adds to your opponent's dilema. Their Retret is upped by 3(2 from Muk, one from the Gym), AND they're poisoned! Take it to Steelix(I can't believe i just refered to a steel poke being "weak" to a grass type)!

2.RSA or Lass--The opponent is probably going to use Scoop up or Switch in a situation like this. Just use RSA or Lass to eliminate those optitions. Better yet, just drop a Chaos to stop it no matter when they play it(so long as you get the coin flip).

3.ER and SER--Probably the best way to take advantage of Dark Muk. They can't attack, can't retreat, can't use switch, and are dying from poison.

There are more Dark Muk strategies, I just don't want to make this to long, so if you have a strategy, send it to me. Next time, I'll talk about Sneasel, and why it's not all that it's cracked up to be!(Prepares for sudden onslaught of rotten tomatoes)

Comments: Email me at: pokemaniac@hotmail.com

P.S: please don't send me a ton of mail just because of that one statement about Sneasel!

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