Hey everyone in pojoland! Pokemaniac is here with another one of his
favorite cards. I LOVE cards that can execute nasty combos that should be
wrong(*Laughs evilly*). Today's lucky card is (drum roll, please) DARK MUK!(tah
dah!) Let's look at his stats first:
Dark Muk
color:Grass
Stage 1: evolves from Grimer
60 HP
weakness: Psychic
Resistance:None
Retrat cost: 2
Pokemon Power: Sticky goo
Whenever Dark Muk is your active Pokemon, your pays 2 more energy cards in
order to retreat
Attack: 2 Grass Sludge Punch (20)
The defending Pokemon is now
Poisoned
Here are the evil combos you could use with Dark Muk:
1.Rocket's Training Gym--This just adds to your opponent's dilema. Their
Retret is upped by 3(2 from Muk, one from the Gym), AND they're poisoned! Take
it to Steelix(I can't believe i just refered to a steel poke being "weak" to a
grass type)!
2.RSA or Lass--The opponent is probably going to use Scoop up or Switch in
a situation like this. Just use RSA or Lass to eliminate those optitions. Better
yet, just drop a Chaos to stop it no matter when they play it(so long as you get
the coin flip).
3.ER and SER--Probably the best way to take advantage of Dark Muk. They
can't attack, can't retreat, can't use switch, and are dying from
poison.
There are more Dark Muk strategies, I just don't want to make this to long,
so if you have a strategy, send it to me. Next time, I'll talk about Sneasel,
and why it's not all that it's cracked up to be!(Prepares for sudden onslaught
of rotten tomatoes)
Comments: Email me at: pokemaniac@hotmail.com
P.S: please don't send me a ton of mail just because of that one statement
about Sneasel!
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