Of course, a lot of people use Archetypes. However, most of them don't know
how to use them, and most don't know what goes in what deck. Here, I'll
explain one of the most popular Archetypes today:
*.¸¸.·´¨`» [ Haymaker ] «´¨`·.¸¸.*
Built upon speed. 1-2 Energy attacks compliment the deck, and Trainers are
incredibly useful. Evolution is not a feature of this deck! Trainers such as
Super Energy Removal/Energy Removal keep your opponent at bay. PlusPower are
for suprise KO's, and (maybe) Scoop Ups for healing your injured pokemon. All
Haymaker pokemon are to be Basics of High hit points!
What to Include: Haymakers are usually fast hitting Pokemon so, the breakdown
of all the Color types:
Grass: Scyther
Fighting: Hitmonchan, Hitmonlee, Machop (Base Set usually)
Lightning: Electabuzz, Pikachu [Jungle] (Pikachu is unreliable, however)
Fire: Magmar [Fossil]
Water: Lapras (Though not considered a true Haymaker, it's the closest you
can get with Water)
Psychic: Movie Mewtwo Promo, Jynx
Colorless: Tuaros, Farfetch'd
Usually, Haymaker runs off Electabuzz, Hitmonchan, and Scyther (Sometimes
Fossil Magmar). Every deck must (most of the time) have one of these
Haymakers in their decks. If you're deck is based on evolution, your poor
Basics will have no chance against a fully powered Hitmonchan. The Haymaker
pokemon listed above with 50 or so HP aren't great choices; 1. Because of
their low HP and unreliable attacks. 2. There are better choices. Some things
people do are add these type of Pokemon, and I'm here to tell you to Switch
them for their better color cousins! Though, this doesn't apply for Poor
Man's Haymaker =).
Next Time, I overlook the vengeance of Raindance.
GrayFox
Any comments, questions, critisicm, e-mail me here at: PeNnY718@aol.com