Hello Pojo. I have bought my first packs of Neo 2, and 
have pulled Scizor and 
Poliwrath non holo. Well, there have been mixed 
reviews over this set. Some 
people drool over the new Scizor and Beedrill 
cards, others like Ness call 
this set trash. Well, I like it, and am here to 
review some of the best, or 
most popular cards that were released. 
1. Scizor 
Evolves From Scyther      80HP 
M- Flase Swipe. This Attack does damage equal to half the defending 
Pokemon's 
HP rounded down. 
CCC- Double Claw. This attack does 20 damage 
times the number of heads. 
Weakness: Fire 
     Resistance: Grass 
     Retreat: 2 
I had heard that this card was 
gonna be great. It's really not. His first 
attack is nice. One energy super 
fang and he's a metal type. Resistance to 
one of the most popular types 
around. He evolves from a great basic. But his 
second attack  sucks 
more than a Hoover vaccum cleaner. Maybe this card was a 
misprint, because 
it has a plus next to the 20, yet it says flip 2 coins, 
this atttack does 20 
damage times the number of heads. Now, if it would have 
said, "Flip two 
coins, this attack does 20 damage plus 20 more damage for 
each heads" it 
would have been great. But it's a stage 2, with a crap second 
attack, 2 
retreat cost. It just looks pretty. 
Broken? Not even close. 
2. 
Beedrill 
Evolves from Kakuna        80HP 
G-Triple Poison. 10. Flip a coin. If heads the defending Pokemon is 
poisoned 
and takes 30 damage after each players turn rather than 10. 
GGC-Pin Missile. Flip 4 coins. This attack does 20 damage times the number 
of 
heads. 
Weakness: Fire    Resistance: Fighting 
  Retreat: 0 
Now, this card is pretty good. It has a nice, no 
wait, an AWESOME one energy 
attack. Nice HP, free retreat, Weakness to a 
pretty unpopular type, 
resistance to Gligar. It's second attack and the fact 
that it is Stage  2 is 
where it lacks. It's second attack is really 
bad. Not only is it a bad coin 
reliant move, but it requires GGC, meaning it 
takes three turns to power up a 
crappy attack. Most of your time though, you 
will be using Triple Poison. An 
excellent attack for bringing down that big 
ugly Steelix or Wigglytuff, 
anyone with a retreat of 2 or more. This card is 
like Sneasel, very coin flip 
reliant, but if things go your way, your 
opponent is gonna cry. 
Broken? No, but pretty close. 
3. Forretress 
Evolves from Pineco         80HP 
Pokemon Power: Spikes 
Whenever one of your opponent's benched 
Pokemon becomes their active Pokemon 
this power does 10 damage to it. This 
Power can't be used if Forretress is 
asleep, confused, or Paralyzed. 
CCS-Rapid Spin. 30. If your opponent has any benched Pokemon he/she chooses 
one of them and puts it as her active. If you have any benched Pokemon, 
choose one of them and put it as your active. Do damage before switching, 
This card rocks. If you have multiple Forretresses out, you're in for a 
field 
day. It's second attack is not pricey, as you can put in a metal and a 
DCE 
and pull it off. If you ahve 4 Forretresses out, you will be dealing 30 
to 
one of your opponent's Pokemon for the Rapid Spin, and then 40 to the guy 
they switch to. The bad thing is the weakness to fire and the 3 retreat 
cost. 
3 retreat is ugly, and Igglybuff can really hurt you. This makes those 
extra 
Forretresses gust of wind targets in the late game, which can hurt 
bad. Magby 
can not hurt as much seeing as he will die as soon as he steps 
into the 
battle. Use him (Forretress). One of the best outta Neo 2. 
Broken? Pretty damn close. 
4. Kabutops 
Evolves from Kabuto 
        90HP 
C- Slash.20 
F- 
Hydro Cutter. Flip a coin for each energy attatched to Kabutops. This 
attack 
does 40 damage times the number of heads. 
Weakness: Grass 
   Resistance: None   Retreat: 2 
My favorite 
card out of Neo 2. This guy can do massive damage on turn two. 
Now, the 
beauty of him is the fact that he is a water type that uses fighting 
type 
attacks. So you don't have to worry about the pesky Scythers and 
Gligars, 
you still do regular damage. No one has resistance to water. His 
retreat 
isn't something to cheer about, but it could be worse. 2 retreat is 
something that you could use DCE for. Hydro Cutter is such a nice attack. 
Sure it's con flip reliant, but your pulling off anywhere from 0-120 damage 
from turn 2. Most of the time you will get 40 or 80 damage. Weakness to 
Meganium really does not help, but his Hydro Cutter attack is really nice. 
90 
HP just tops him off. That is a nice amount. His real downside is he is 
stage 
2, and if your opponent see's you attatching that Fighting to a 
mysterious 
fossil he will know what's coming. Therefore want to knock it out 
before you 
can kill him with Kabutops. Nevertheless hes a great card. 
Broken? Somewhat. If his second attack did not rely on flips he probably 
would be. 
5. Tyranitar 
Evolves from Pupitar 
               100HP 
CCC-Slam. Flip 2 Coins. This attack does 30 damage times the number of 
heads. 
DDCC-Trample. 50. Flip a coin for each Pokemon on each player's 
bench. (Yours 
and your opponent's) If heads this attack does 30 damage to 
that Pokemon. 
(Don't apply weakness and resistance for benched Pokemon) 
Weakness:None         Resistance: 
Psychic   Retreat:3 
This is a card that likes to hog the 
spotlight. If it sees someone ont he 
bench it will destroy it, yours and 
your opponents. You can get him going on 
turn two, with his not so great 
Slam attack. Then after that, Trample can 
really destroy the opposition. If 
you are playing against Tyranitar, destroy 
those Pupitar and Larvitar before 
they evolve, because once a Tyranitar 
starts Trampling, you are in for a 
long (actually short) game. Tyranitar can 
really hurt you. Once you are 
ready to begin trampling, make sure either A. 
You have evolved all Pokemon 
with 60HP or less. or B. You have absolutely no 
Pokemon with 60HP or less on 
your bench. Do not use him in tandem with 
Sneasel. Keep in mind Gold Berry 
will not protect Sneasel from Trample. 
Tyranitar can really hurt when fully 
charged, but that DDCC attack is really 
prone to Energy Removal. So EcoGym's 
are a must. And one more thing. Only one 
Tyranitar out at a time! He is 
extremely prone to Gust of Wind if he has no 
energy. 
Broken? No, but 
he's close to tournament level. 
Well, that's all for today. Tune in next 
time, I'll be doing Houndoom, 
Umbreon, Butterfree, Politoed and....???. 
Someone tell me who else I should 
do. E-mail me and I'll do it. Disagree, 
agree? E-mail me. Please be mature. 
Juan Ayala 
ChevySilverado01@aol.com. 
Later.