Welcome to Jsc’s Junker!

 

Hi, my name is Jerry Carcache.  This is the 10th installment of Jsc’s Junker!

I have moved on up to the East Side and I got a piece of the pie! I moved into my own section! All thanks to Jsc Junker fans!

THANK YOU!

Now I will be Rating Cards for Normal play and the ECSTS!

 

 

Rating System:

This is my rating system 5 to 0 rating…

This is a 5 out of 5. Perfect card in almost every way! Should be in every deck.

This is a 4 out of 5. Good card and reliable, above average! And will be useful in later sets.

This is a 3 out of 5. Ok card, useable, average card. This card is a normal pokemon trading card.

 This is a 2 out of 5. Not a very good card, but might be good later.

 This is a 1 out of 5. Meaning this card stinks. Put it back in the pack and send it to wizards. Use gloves while doing that please!

 This is a 0 out of 5. Hmm… I Finally found one! “If anyone puts this into their deck, they are guaranteed a loss."

Thanks to Max Beaumont for the amusing “0” rating. If you want your “0” rating here just email it to me.

 

Lets get to what you came here for, Jsc’s Junker card of the day. Is………..* A School Bell sounds Out *

Jsc's
 

 

 

 


Pokemon Card of the day                                           

05/20/01                                  

                                      

 
 
 
It's Skarmory!


Attack:      [1] Claw  (20)
Flip a coin. If tails, this attack does nothing.
 
Attack:      [2S] Steel Wing  (30)
Flip a coin.  If heads, all damage done by attacks to Skarmory during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 “Facts”   

ü    Basic pokemon

ü    60 hp –Low!

ü    2 energies to retreat

ü    Weakness to Fire

ü    Has Resistance to Grass

ü    A Steel type pokemon

 
 

 

 

 

 

 


Strategies with Skarmory…

Well this steel bird Skarmory can be one tough cookie. Since it’s 2nd move Steel wing can prevent 30 to 50 damage (Depends on how much Metal energy you have attached to Skarmory and if you flip heads.) Just like Steelix, Skarmory needs Gold Berries, Defenders, Potions, Berries, Super Potions, and if you can pull it off do Super scoop up. That way you can save the metal energy for later OR use scoop up then play “Energy Charge” to get those energies you lost by scooping up.

 

If your local pokemon league is flooded with grass type decks then Steel/Metal Pokemon is what you need. If it’s flooded with fire decks then you shouldn’t use any Steel/Metal Pokemon because they are week to fire, and there is no real way to counter a fire weakness. But if you insist on playing metal pokemon in a heavy fire deck environment then I suggest you put a big hp water pokemon like Lapras or try out the electric tyrant Rocket’s Zapdos.

 

Since it might take about 2 to 3 turns to power up the mighty metal bird (Skarmory) for it’s 2nd attack steel wing, I suggest that you put in some Elekids in your deck. This way while your powering up the Skarmory on the 1st and 2nd turn you can attack with Elekid to do some damage to your opponents pokemon with 20 damage if heads.

 

Since most Steel/Metal Pokemon have large retreats I suggest you put in some switches, scoop ups, super scoop ups. The 60 hp of Skarmory is certainly a downfall for this basic pokemon. This card would be good to play in the ECSTS but in normal play it would be crushed by commonly used pokemon such as Sneasel, Rockets Zapdos, Clefable, and any fire pokemon. Skarmory would take a beating from these pokemon but if you play your cards right he can last as your active pokemon for a couple prizes before he goes crashing down to the discard pile.

 

Some gyms that you could add to your decks are: No Removal Gym (to protect your Metal energies) and Chaos Gym (To Stop most trainers like ER or SER) and finally Team Rocket’s Explosive Gym (to help you get the HP’s of some big pokemon down).

 

Good Combos with Skarmory

Well to make Skarmory last longer you need the above I listed such as Scoop ups, Super scoop ups, Switches, potion, super potion, Berries, and Gold Berries. The next question is what pokemon are good with Skarmory? Well you may try to take your deck to an ALL steel/metal deck or a pokemon stalling deck.  The All Steel/Metal decks should have Steelix as the main player, Skarmory or Chansey, Cleffa, Gastly (Fossil, to get back up to 2 Metal energies) and sometimes a Murkrow, Slowpoke/Slowking, Gligar, Brock’s Mankey or any other haymaker pokemon.

 

In the ECSTS there won’t be very strong card drawing power since Prof. Oak, bill, comp search, and item finder are not in the picture any more since they are banned with the Base to Base 2 sets.  I would recommend you add some hand disruption such as Rockets Sneak Attack, Rockets Trap, Sabrina’s eye, and Lt’s Secret mission. To help you have enough time to build up any big steel pokemon in this case Skarmory or Steelix.

 

How Can I Counter Skarmory?

Very simple you can counter Skarmory with Any Fire type pokemon you have, if you don’t have any fire pokemon, take advantage of Skarmory’s other weakness. That’s right his Energies! By Energy removal or Super Energy removal you can handicap Skarmory. With out its precious Metal energies it can’t attack you with the Steel Wing the most harmful move that Skarmory has.

 

Also MOST commonly used haymaker pokemon today can take out Skarmory. In Neo 2 there will be more grass/water/fighting pokemon so Skarmory will be still used. BUT in Neo 3 there will be so many Dark/Fire pokemon you wouldn’t want to use Steel pokemon anymore with the weakness of Fire!

 

Skarmory is beating your deck in a match? What do you do?

Well Try to do anything I said above, try to ER or SER, gust of wind another Skarmory that might not have enough or no energies at all. This is basically to stall for you to recover and build up a pokemon tough enough for Skarmory to get knocked out by.

 

Some Pokemon that are good at stalling would be as follows:

Ø    Erica’s Dratini – Since Skarmory is a basic pokemon he can only do 10 damage per turn.

Ø    Chansey – 120 hp very good at stalling.

Ø    Any Pokemon with a Status effect of poison or confusion – If you poison/confuse Skarmory your opponent might try to retreat, scoop, and will lose energies while doing so.

Ø     Any Baby Pokemon (because of baby rule) – 50% chance that your opponent wouldn’t knock out the baby pokemon. So if it’s cleffa you should eeek to get cards while stalling at the same time.

 

What’s The Normal Play Rating for Skarmory?

I give this Card a 2 out of 5  **

Well this card gets a 2 out of 5 because it is not strong enough to counter sneasel or wigglytuff. You could use Rainbow energies with Skarmory but with the low hp you would just be helping your opponent knock out your Skarmory faster. The moves are all right but I would save the Metal Energies for a stronger pokemon such as Steelix. Since he has more hp, and has a better attack. So I would rather go with a Steelix.

 

What’s The ECSTS Play Rating for Skarmory?

I give this Card a 3 out of 5  ***

Well Skarmory is better in the ECSTS FORMAT since the commonly used pokemon are now gone. Its Hp is still a factor but you could work around it. I would use Skarmory as a Set-Up pokemon for a better Steel pokemon named Steelix. If you play Steel/Fire/Dark of any kind you will have a good chance at winning since NO POKEMON currently has resistance to any of these pokemon types. So Steelix would be a good choice with the setup of Skarmory.

 

See you guys Until The Next Jsc’s Junker…

Thanks to Pojo Staff for posting this tip! ^_^ Especially to ClefairyDoll, Also to the fans of Jsc’s Junker thanks for the support! Thanks for reading another of Jsc’s Junker!

 

-And Thank You For Reading Another Edition Of Jsc’s Junker!

- Email me at: Jscjunker@aol.com for any suggestions, or want me to review a certain pokemon card Just email me