Today, I come to you finaly with a opening sound that hasn't ever been used
before! I can't beleive that those monks found out I stole their gong!
*cringe* WELL HERE IT GOES:

*Dun-Dun-Dun-Da (slight pause) Dun-nuh-duh-nuh-

Man in audience:Uh isn't that the Monday Night Football theme?

Lobo: *nervous grin* Uh nonsense! I made it up my self! How would you know?

Man in audience: Well, I happen to be Hank Williams Jr.! *jumps up and decks
Lobo*

Lobo: *stumbling around* Monday Night Football: It's Powerful Stuff!
*faints*

Anyhow, it's time to get down to buisness and I don't mean football either!
Here is the original deck listing!

Pokemon:18
2 Jungle Eevee
1 Promo Eevee
3 Dark Vaporeon
3 F. Psyduck
3 F. Golduck
3 Base Squirtle
3 Base Blastiose

Trainers:22
3 Energy Removal
3 Super Energy Removal
3 Gust of wind
2 Proffesor Oak
2 No Removal Gym
3 Breeder
3 Item Finder
3 NGR

4 DBL Colorless
16 Water

Ok. Now that you have that let's start revising. I'll give you some qoutes I
got from my e-mail and we will fix things as we go!

1. No Removal Gym- "Blastoise, No Removal Gym, Energy Removal, and Super
Energy Removal.  Is all that gonna work together???  I know, I know.  I
shouldn't complain since I mentioned the No Removal Gym.  But Raindance will
make removals almost useless against you. So I don't think you need the No
Removal Gym. Especially since it will hinder your Removal Trainers."

This is my friend who gave me the idea for Blastoise! He makes a very good
point about how the No Removal Gym defeats the purpose of this deck, and
Blastoise will have no trouble getting around it with the help of NGR. Let's
take out 2 of them leaving zilch!

2."Since your only possible Starting Pokémon have less than Fifty HP, you're
in trouble. Hays and Wiggly decks are fast. You're gonna have to keep up
with them. Blastoise in a nice pick, so it can stay.  Choosing time: Do you
perfer Dark Vaporeon or Golduck? I'd say Golduck, as Blastoise may begin
powering it up as a Basic Psyduck.  That still leaves us with a big
Electabuzz (and, of course, all Electric Pokémon) weakness.  Hmmm... I
really don't know.  Articuno doesn't have a weakness to Electric, but that
might be a bit archtypical for your taste. Oh well. It'll help you pulzerize
the opposition after they've lost their energy.  Lapras could help too, but
that's really more weakness than I like.  Nah, you've got enough Pokémon to
stay competitive now."

Everyone and I do mean almost everyone has e-mailed me about cutting
Vaporeon in favor of a better Poke. Why? I dunno. But I think the 60 HP and
Weakness to lightning (which is prominent in this deck) have something to do
with it. I really hate to can Vaporeon because it is one of the few 1st
stagers that can remove energy. But if this deck is going to win, I guess
the E. Removal theme has to be cut in part :( Bye Vaporeon line! Hello 3
Articuno! I think it's for the better don't you?

3."Take out the gust o wind!!! it just don't work great with this deck!"

I agree now that I think of it! DONE!


4.Speed and Card Drawing Issue- "Ideas for the new (8) spaces:  Computer
Searches, BILLS, Pokemon traders (great to get the evolutions lined up.),
more Oaks, or maybe more water energy.  I guess this is a not-so-subtle way
of suggesting more card drawing."

I know speed is an issue here. But this deck isn't fast by any means and I'm
afraid that Oak will be the end of me! I have a compromise. I'll put in 1
more Oak, making three. Add 3 Bill. Now for the other 4 slots. Add some
Computer Search (3) and one Narrow Gym for the moment. These are the Wiggly
Stoppers!

5.My Rookie Mistake- "Why are the DBL. Colorless in there still?"

Oops! I didn't notice that Dragonair left a mess of an energy list! We all
make mistakes. Make three of them Water and one of them a Narrow Gym.

Now here is your new listing:

Theme of Energy-Go-Bye-Bye-Go-Bye-Bye-Deck. (A funny name for my now very
archtypical deck.)

Pokemon:15
3 Articuno
3 F. Psyduck
3 F. Golduck
3 Base Squirtle
3 Base Blastiose

Trainers:26
3 Energy Removal
3 Super Energy Removal
2 Narrow Gym
3 Proffesor Oak
3 Bill
3 Breeder
3 Item Finder
3 NGR
3 Computer Search

Energy:19
19 Water

Time for the Props and Slops!

Props to:
Jay Henry for all the thought, hard work, and support he has given me to
make this revision happen!

Brain Southard for opening my eyes to the major and not-so-major flaws in my
deck.

Tigger91979 for the cool ideas and neat deck that was shockingly similar to
my first deck.

JoZ for just being persistent and trying to get me to put the Wrath line in!
*hehehe*

Everyone that has written me (even if it was 2 lines, it made my work worth
while) and to those who continue to write.

Everyone who even read this revision!



Slops to:

Wizards for not making more Wiggly/Hay Stoppers
Wizards for even proposing that 2T and 15T prop.
My brother Sam for being a pain
Opponents who play "cookie-cutter-decks" and take the fun out of Pokemon.
(IMHO)


I think that the No-Removal-Gym will be played, but if so, Golduck and
Blastoise with make short work of it. Articuno is there for the big finish!
What do you think? I still think there are flaws and for the most part,
there always will be. I STILL (yes I'm talking to you) WANT TO KNOW WHAT YOU
THINK. Send all mail to:

Danny Simpkins (AKA Lobo) dannysimpkins@hotmail.com