The fifth best SI cards, huh? Well, nobody can
accuse Matthew of being a bad student, so here goes...
5. Tentacruel
Mwa ha ha!!! Blastoise's best bud since Wooper! I
like card drawing. Use Energy Flow to control your drawing and Focus Band to
avoid being surprised. This card unfortunately has one little problem in the top
left corner---evolves from Tentacool.
4. Jigglypuff
Brock's Mankey now has a 50 HP version. Nothing
else must be said.
3. Exeggutor
This card could possibly have some serious
uses in Meganium decks. Sharpshooter is POWER and takes out benched babies with
relative ease. It's no Umbreon in standard, but like Tentacruel, More energies
means more power to the point of overkill. Less trainers means more energy....
take THAT, Steelix with 3 Metal!!! Mwa Ha HA!!!
2. Mew (Duh)
The most talked about cardin the set combos with
Sabrina's Alakazam (who is an EVIL coin that labratory tests have proven to get
heads 80% of the time), and of course Rainbow Energy. 30 HP means BAAAAAAD...but
hey, none of these cards will create a new archtype. Actually, come to think of
it, none of these cards probaly will get into real decks, except...
1. Onix
90 HP, 3 retreat, no resistance, grass weakness,
just like base, but CAN be used at the STS, and DOES have a colorless attack.
It's a clear improvement on an existing card, so it WILL be played.
This is Matthew turning in his homework. Hope it
gets posted...
Matthew out...