Shadow's Garage Evaluation
Shadow's Notes: All of my comments are in red, and _underlined._
_
This is a very impressive team, perhaps the MOST impressive thus far. All
pokemon in this team are level 100._
Clown Master wrote:
Since you've only gotten two teams so far, here is
a tournament team I've been running for a while. My data was recently
deleted, but it is back to the way it was(the Parent Pokémon were on
another cart). Here you go:
Zangoose (M) @ Leftovers
Trait: Immunity
EVs: 224 Atk / 33 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Return
- Shadow Ball
- Substitute
- Swords Dance
_ZANGOOSE is a very versatile POKeMON, as are most NORMAL types. A catch
to this paticlar ZANGOOSE, is that it has a very low defense, might wanna feed
it some vitamins if possible. I like the moveset. __SUBSTITUE__ is a very
nice way to handle issues such as low DEFENSE, and with the natural SPEED
boost of your ZANGOOSE, it should have little trouble with moving quickly.
If RETURN normally does great damage, it should be very useful after SWORDS
DANCE, but the best advice I could give to you, and others, is use SUBSTITUE
first, then use SWORDS DANCE up to three times and hope the sub holds, if
so, LAYETH THE SMACKDOWN! (Sorry, I'm a wrestling fan too) with RETURN. Thus
far, ZANGOOSE's moveset seems to be good against any type except for Steel,
as both RETURN and SHADOW BALL are weak against it. But, I assume that's the
job of your other team members._
Xatu (M) @ Leftovers
Trait: Synchronize
EVs: 16 Def / 242 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Giga Drain
- Hidden Power [Dark]
- Psychic
_Another nice POKeMON. Once again, a little weak on the DEFENSE, but still
pretty strong nonetheless. I love the moveset. Nice use of HIDDEN POWER.
And, without a move like RECOVER in its natural learning path, you made
impeccable use of GIGA DRAIN. Inflict damage, and heal yourself at one time,
nice strategy. And with XATU's SPECIAL ATTACK power, that will REALLY leave
a mark. I like the way you fought XATU's natural weak ATTACK with SPECIAL
moves. Nice use of CALM MIND._
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 12 HP / 246 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Baton Pass
- Substitute
- Surf
- Wish
_Another nice moveset. VAPOREON seems to be very inclined on the SPECIAL
ATTACK stat, so Surf should do it wonders. I haven't checked yet with the
new GBA versions, but if VAPOREON had the chance to learn Hydro Pump, it
would have been useful with a few PP UPs. I have not yet been in a situation
to attempt the combination of BATON PASS and __SUBSTITUE__, but if
__SUBSTITUE__ holds after BATON PASS, (someone please email if it does) then
that would be a nice combo, otherwise, it's relatively useless on VAPOREON
as it has no stat changing moves._
Shuckle (M) @ Leftovers
Trait: Sturdy
EVs: 80 HP / 46 Atk / 132 Def / 252 SDef
Impish Nature (+Def, -SAtk)
- Protect
- Rest
- Toxic
- Wrap
_Nice strategy here. You can use TOXIC at the very start, then use REST
to heal up while the opponent is fading. WRAP can also do nice wonders here.
And PROTECT always adds a nice stylish move. IMHO, I think this SHUCKLE
would pose a challenge, even to me. Although, I could most likely ONE-HIT KO
it with FIRE BLAST, or BLAZE KICK, it would still be a headache, since is
can inflict awesome damage each turn. I would, however, suggest perhaps
adding a powerful move to its arsenal in place of protect, so that, after
poisoning the opponent, and WRAPPING it, you can deliver some HIGH damage!_
Machamp (F) @ Leftovers
Trait: Guts
EVs: 124 HP / 252 Atk / 14 Def / 120 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Cross Chop
- Earthquake
- Hidden Power [Rock]
_A /WONDERFUL /POKeMON. I LOVE the use of HIDDEN POWER, you can drop a bird
out of the sky with one stone, or, in this case, HIDDEN POWER, lol. Anyway,
I like your moveset. Bulk UP will really help you out with any of the
ATTACKs he uses. And Cross Chop adds the flavorful FIGHTING power to it, and
EARTHQUAKE adds some good GROUND qualities._
Magneton @ Leftovers
Trait: Magnet Pull
EVs: 128 HP / 188 Spd / 180 SAtk / 14 SDef
Modest Nature (+SAtk, -Atk)
- Hidden Power [Grass]
- Metal Sound
- Substitute
- Thunderbolt
_Finally, a MAGNETON that has been well trained! Sheesh, so many times, I see
a MAGNETON, ESPECIALLY from trainers in KANTO and JOHTO, that is poorly
trained. I may know an ELECTRIC move, like SPARK, and something useless like
TACKLE, or other moves. But this one, is very well balanced. The HIDDEN
POWER move using GRASS ability will give you an advantage over GROUND types
that try to take you down. Again, nice use of __SUBSTITUE._