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Soul
Reaper Gang
Review Date:
03.13.09
Average
Card Rating
Competitive Play:
1.00
Casual Play: 2.25
Ratings are
based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
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NavyCherub
Top 8
GenCon
2008 |
Soul Reaper Gang
The most basic of basic, this guy was used a lot in
early set two. He hasn’t really been around much,
recently, because he does absolutely nothing. When
Retsu was released, he gained some sort of
playability since he can gain Squad 4, but no one
uses her, either. Next set he’ll get another chance
to shine, because Shuhei’s guardian gives him a
Dejected Whole-esque effect, which is looking pretty
nice. Time will tell if that’s good enough, but for
now, he’s not worth much.
Competitive – 1/5 – He doesn’t do…anything.
Casual – 3/5 – He can be used in Retsu decks and
Soul Reaper swarm, I suppose.
Art – 3/5 – Lolwut?
Monday – Some clown. |
Ray02 |
Soul Reaper Gang-Goofing Off:
Not much to say about these guys...
Soul Reaper Gangs don't have much of a place anymore
in the world of the Bleach TCG. When they first came
out in Soul Society, they were ok. A first turn
character that could fit into your Body/Spirit or
Mind/Body curved deck. Not to mention they were the
only non-unique Soul Reapers at the time.
Nowadays their only home is in a retsu-rush type
deck. Even then Soul Reaper Gang-Goofing Off looses
to Soul Reaper Gang-Ready to Fight simply because
Ready to Fight boost themselves.
Competitive Play- 1/5
Casual Play 1.5/5 Retsu, and maybe Shuhei, but thats
not until April. |
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