WarLycan36
Go Rogue,
Go Pro
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What's up, you guys?! So for the next 2-1/2 weeks,
Pojo told me to make my personal Top 10 Cards of 2013,
and let me tell you, this was, by far, the TOUGHEST list
I had to make seeing how we're talking about Sets 5, 8,
9, 11 and the newly released 10 along with Comic Style
Vol. 1, Dazzling Divas, Infinite Phantom Legion,
Celestial Valkyries AND the Aqua Force, Liberator and
Eradicator trial decks, so in short, I have a LOT of
cards at my disposal and I had to pick only 10, so if
your favorite isn't on here, then I'm sorry, but odds
are, it was definitely an honorable mention, which I
will put up on my #1 pick, so stay tuned! Until then,
let's go with #10...
Bad End Dragger
Power: 11000
Grade 3
Clan: Spike Brother
[AUTO] Limit Break 4 (This ability is active if you have
four or more damage):When a «Spike Brothers» rides this
unit, choose your vanguard, and until end of turn, that
unit gets [Power]+10000 and "[AUTO](VC):When one of your
«Spike Brothers» rear-guards attacks, that unit gets
[Power]+10000 until end of that battle, and at the end
of that battle, put that unit on the bottom of your
deck.".
[AUTO](VC):When this unit is boosted by a «Spike
Brothers», this unit gets [Power]+2000 until end of that
battle.
[CONT](VC/RC): Lord (If you have a unit without a same
clan as this unit, this unit cannot attack)
...this one is definitely my sleeper hit of my list
seeing how this card, along with honorably mentioned
Dudley Mason, were able to bring Spike Brothers into the
tournament scene alone. The pure fact that you can
actually put Triggers back into your deck with the Break
Ride can be insane seeing how it increases your
probability of hitting said triggers if you are able to
shuffle your deck later on, which can be easily done
with what I think is the best card to Break Ride into
with this, and that's Demonic Lord, Dudley Emperor. If
you Break Ride into Dudley Emperor, then you can
potentially be attacking with 5 attacks that are 21,000
power OR HIGHER! Don't Believe me? Well, here's the
combo:
1.) Break Ride into Dudley Emperor
2.) Call 2 Juggernaut Maximums
3.) Attack with said Juggernauts (Soulblasting is
optional, which would put them at 26,000 each then). I'd
personally do it without boost, so they're harder to
guard after a few steps
4.) Attack and use Dudley Emperor's Limit Break to fill
the Soul and call back the 2 Juggernauts (Boosted with
Wonder Boy, this is 31,000).
5.) Attack and boost the 2 Juggernauts for the other 2
attacks (Each 26,000-34,000 depending on booster NOT
including Trigger Checks).
Do I prove my point? The major downside with Bad End
Dragger, however, is that he leaves your front line
completely vulnerable at the end of the turn, so when
you Break Ride, you better try to go for game unless you
will be stuck trying to recover from the Break Ride.
Rating: 4/5
Art: 4/5
Next Time: #9 will have you sing along with her...
Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!
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