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Fantasy Petal Storm, Shirayuki
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#BT09/009EN (RR)
Date Reviewed:
July 15, 2013
[AUTO] (VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose a card named "Fantasy Petal Storm, Shirayuki" from your hand, and discard it] At the beginning of the guard step of the battle that this unit was attacked, you may pay the cost. If you do, choose an attacking unit, and that unit gets [Power]-20000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
Rating: 4.0
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.
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WarLycan36
Go Rogue,
Go Pro
YouTube
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What's up, you guys?! It's time to start a new COTD
week with...
Fantasy Petal Storm, Shirayuki
Power: 11000
Grade 3
Clan: Murakumo
Race: Ghost
[AUTO] (VC) Limit Break 4 (This ability is active if you
have four or more damage):[Counter Blast (1) & Choose a
card named "Fantasy Petal Storm, Shirayuki" from your
hand, and discard it] At the beginning of the guard step
of the battle that this unit was attacked, you may pay
the cost. If you do, choose an attacking unit, and that
unit gets [Power]-20000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same
clan as this unit, this unit cannot attack)
So we have one of the Limit Break Persona Blasters
this week, huh? Personally, I don't have a Murakumo
deck, but if I did, I'd definitely use this as one of my
aces seeing how it practically turns your dead copies of
her in your hand to 20,000 shields. Well, kind of. You
see, it's not like a regular shield where it increases
your Vanguard's strength. Rather it literally deducts
your opponent's Vanguard's power. The reason I am noting
this is for the likes of Dragonic Kaiser Vermillion, The
Blood and Exculpate the Blaster where they can attack
multiple units in one swoop. Since Shirayuki is
deducting the actual power of that particular unit,
it'll also affect the other threatened units. I
personally think it as a super shield because of that
kind of potential stopping power that she has. Also, the
fact that's its an 11,000 power body shows a lot of
potential to be an excellent Dark Horse/anti-meta deck
for the upcoming regionals!
Rating: 5/5 (Little to no flaws)
Art: 4/5
Next Time: C is for Cookie! That's good enough for me!!!
xP
Go Rogue...Go Pro!!!
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Destiny
Heroic |
Fantasy Petal Storm, Shirayuki
Starting things
off this week, we have Shirayuki. Shirayuki has many
things in common with Mandala Lord, but with a few key
differences. They have the same stats and a similar
defensive skill (more on that in a moment), while their
differences include restrictions if a member of another
clan is present; -2k for Mandala, and an inability to
attack for Shirayuki.
Let us talk about
the primary skills. For Shirayuki, as a limit break, you
can counterblast one and discard a copy of itself to
drop an attacking unit’s power by 20k. This is similar
to Mandala Lord, whose skill is exactly the same except
that the attacker loses only 10k, and isn’t a limit
break. So how do we decide which one we want to go with?
On the one hand, Shirayuki has a much better late game,
when you are more likely to have copies, and a single
card acting as a 20k shield is huge. Mandala Lord
doesn’t get as big a shield, but you have many
supporting units that can add more Mandalas to your hand
as the game progresses, making him the more consistent
choice. Of course, in a Shirayuki deck, you could use
multiples of the grade three search starter to get to
extra copies, but you’ll shuffle each time you do;
Mandala searches don’t shuffle, so if you miss, you’ll
know you have a better chance of seeing one in the next
search.
At the end of
the day, Shirayuki vs Mandala Lord comes down to power
vs consistency. Get the skill off less frequently, but
have it be game breaking when you do, or more
frequently, and basically be running three pseudo-10k
guards extra in your deck.
Rating: 4/5 –
Shirayuki is less searchable, but much more powerful.
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