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White Lily Musketeer, Cecilia
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#BT08/004EN
Date Reviewed:
May 28, 2013
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast(1) & Choose five normal units with "Musketeer" in its card name from your drop zone, and put the chosen cards on the bottom of your deck in any order] Search your deck for up to two cards named "White Lily Musketeer, Cecilia", call them to separate (RC), and shuffle your deck. This ability cannot be used for the rest of that turn.
[ACT](VC):[Choose one of your rear-guards with "Musketeer" in its card name, and retire it] Look at up to five cards from the top of your deck, search for up to one card with "Musketeer" in its card name from among them, call it to (RC), and shuffle your deck. This ability cannot be used for the rest of that turn.
Rating: 4.0
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.
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WarLycan36
Go Rogue,
Go Pro
YouTube
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What's up, you guys?! After enjoying my Memorial Day
weekend, it's time to do some more COTDs! Today, we
have...
White Lily Musketeer, Cecilia
Power: 10000
Grade 3
Clan: Neo Nectar
Race: Bioroid
[ACT](VC) Limit Break 4 (This ability is active if you
have four or more damage):[Counter Blast(1) & Choose
five normal units with "Musketeer" in its card name from
your drop zone, and put the chosen cards on the bottom
of your deck in any order] Search your deck for up to
two cards named "White Lily Musketeer, Cecilia", call
them to separate (RC), and shuffle your deck. This
ability cannot be used for the rest of that turn.
[ACT](VC):[Choose one of your rear-guards with
"Musketeer" in its card name, and retire it] Look at up
to five cards from the top of your deck, search for up
to one card with "Musketeer" in its card name from among
them, call it to (RC), and shuffle your deck. This
ability cannot be used for the rest of that turn.
When I first saw these Musketeers, I really thought
it was an interesting concept to be able to go through
your deck at a relatively fast pace and mainly retain
the triggers. Now that they are out, I honestly say that
I'm glad that I chose the way of the Arboros Dragon; the
legion of Musketeers really disappointed me as I
personally see them as a smoke and mirrors deck
especially seeing how they do not really hit for big
columns by themselves. With that said, lets take a look
at the queen of the Musketeers.
Cecilia has the same ability that most Musketeer
cards have that can cause them to kill one of their own
to call another Musketeer from your deck. The plus is
that instead of four cards like the other Musketeers
normally peek at, Cecilia can peek at five which gives
an opening for more opportunities. While this may sound
alright, let's take this into heart when we look at the
Limit Break
For all of my Yu-Gi-Oh! people, stop me if you heard
this one: you take five non-trigger Musketeers from your
Drop Zone and put them into your deck. After that, you
search for 2 Cecilia's and Superior Call them to the
rear-guards. With this, this essentially gives you two
10,000 attackers AND adds more Musketeer targets back to
your deck. With the new Cecilia's, you can either keep
them for attackers or use them as sacrifice to call more
Musketeers to the field. The downside to this is that
with the extra Musketeers added to your deck, it
essentially will decrease the chances of you Drive
Checking a trigger.
In conclusion, like I said earlier, as fast and
flashy as the Musketeers are, they still lack the
firepower needed to end the job at times. That and
Cecilia is only 10,000, and like I have mentioned time
and time before, being at 10,000 is starting to become a
huge disadvantage.
Rating: 3/5
Next Time: The Quarterback...
Go Rogue...Go Pro!!!
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Destiny
Heroic |
White Lily Musketeer, Cecilia
One of two limit
breakers to be introduced to the Neo Nectar clan,
Cecilia embodies the Neo Nectar theme perfectly: making
copies. Her limit break is to call two more Cecilia out
of the deck as rear guards as long as you are able to
return five non-trigger musketeer units from your drop
zone to the deck (and counterblast one card).
Fortunately, this is entirely doable since much of the
musketeer game plan is to retire one musketeer, then
call another one, filling up the drop zone without
costing you field presence. As a matter of fact, Cecilia
herself has a once-per-turn skill that does just that.
Also, being a musketeer herself, once the copies have
been retired, they can be used as fuel to power the
limit break, and called right back onto the field. Nice.
Using Cecilia
effectively requires devotion to the musketeer
archetype; she is not a particularly splashable card.
Most musketeer skills involve looking at the top four or
five cards, and calling a musketeer that you find there.
So, statistically, you probably want every third or
fourth card in your deck to be a musketeer in order to
ensure that you call something and don’t lose ground.
This should mean that, by the time you ride Cecilia, you
should have a few musketeers in the drop zone, and by
the time your limit break is active, you are able to use
it.
Rating: 5/5 – In
a musketeer deck, you WILL run this card.
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