WarLycan36
Go Rogue,
Go Pro
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What's up, you guys?! So for today, we have a pretty
interesting Battle Sister tech:
Battle Sister, Lemonade
Power: 5000
Grade 1
Clan: Oracle Think Tank
Race: Elf
[AUTO]:[Soul Blast (2)] When this unit is placed on
(RC), if you have an «Oracle Think Tank» vanguard, you
may pay the cost. If you do, choose up to two cards from
your damage zone, and turn them face up.
...I'm sure people are going to say that this card
sucks with it's weak 5,000 power, but I personally have
to say that her effect more than compensates for it's
subpar stats. When she is placed on the field, you can
Soul Blast 2 to flip up 2 damage. This sounds mediocre
to the non-Sister players (like Saikyo xP), but you have
to think about it like this: What do Fromage, Cookie,
Parfait and Monaka have in common? All of them are Grade
3 bosses for Battle Sisters, and their effects require
Counterblast, and Lemonade helps pay off those expensive
costs from them. Granted, I wouldn't play a full playset
of this, as pulling off the effect that many times is
near impossible, running 2-3 of them is pretty fair as
most people would at least run Chocolat, Omelette and
maybe Candy if you aren't running the Cookie/Cream
combo.
Overall, don't quickly knock this card as it might
give you a slight surprise.
Rating: 3/5
Art: 2/5 (Definitely an odd sister)
Next Time: Our oddball of the week!
Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!
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Saikyo
Cardfighter
R |
Battle Sister. Lemonade
4th card of the week sets a
precedence for new clones. It's a 5k Grade 1 that when
played, lets you Soulblast 2 to turn two damage face-up.
Okay, I'll leave this as a
blanket statement for every card that functions like
this one for the future:
Don't run them.
I'm serious. These cards
are too weak to serve as effective boosters for anywhere
other than behind the Vanguard (which in most decks will
be occupied by your 5k starting Vanguard), and any
Counterblasts you do spend will most likely be at stages
of the game when you need to commit to a full field, so
all this will do is screw a column to allow another go
with a gambit that may or may not win you the game.
Basically, it's just coming
at the cost of not being able to run more useful cards.
I'd leave stuff like this alone unless some very
specific niche comes along.
1/5
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