WarLycan36
Go Rogue,
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What's up, you guys?! It's time to look at another
Link Joker card in our "Яeverse Week" with...
Schwarzchild Dragon
Power: 10000
Grade 3
Clan: Link Joker
Race: Cyber Dragon
[ACT](VC) Limit Break 4 (This ability is active if you
have four or more damage):[Counter Blast (3) & Choose a
card named "Schwarzschild Dragon" from your hand, and
discard it] Choose up to three of your opponent's
rear-guards, lock them, and this unit gets
[Power]+10000/[Critical]+1 until end of turn.
(The locked card is turned face down, and cannot do
anything. It turns face up at the end of the owner's
turn.)
[AUTO]:[Counter Blast (1)] When this unit is placed on
(VC), you may pay the cost. If you do, look at up to
five cards from the top of your deck, search for up to
one card named "Schwarzschild Dragon" from among them,
reveal it to your opponent, put it into your hand, and
shuffle your deck.
[CONT](VC):If you have a card named "Gravity Collapse
Dragon" in your soul, this unit gets [Power]+1000.
...In short, this is a 4th Generation Ride Chain for
Link Joker, and it's an okay one honestly. Like all
newer generation Ride Chains, Schwarzchild is a base
10,000 power that can become 11,000 should you succeed
on hitting the full chain...but the Limit Break is what
really gives me a huge problem as, much like one of the
worst Ride Chains currently out in Lox, it requires a
hefty payment of not just a Counterblast 3 but also a
Persona Blast. It's already bad enough that you need to
pay 3 Counterblast, but the fact that you need a copy of
this as well to pull it off makes it so that you can
only pull off the effect twice if you are EXTREMELY
lucky...but maybe I'm getting ahead of myself on this
and should just see what exactly makes this such an
expensive Limit Break...
When you do succeed with the Limit Break, you can
Lock any 3 of your opponent's rear-guards and give
Schwarzchild Dragon an extra 10,000/+1 Critical. This is
a pretty crippling effect especially seeing how it can
practically restrict your opponent to attack with only
the Vanguard attacking with no booster should you Lock
the two front rear-guards and the Vanguard's booster
(aka Triangle Lock Formation). That and the extra Power
and Critical gives the added pressure of a looming
powerhouse attack coming your way, and in a late game
scenario, this can be the game-ender minus a Sentinel,
and even if you survive the attack, you'd only be able
to attack once, so you won't be able to mount a strong
counterattack. That and if you combine this Limit Break
with the Break Ride, Infinite-Zero Dragon, then you're
looking at a Schwarzchild Dragon that's going to be
attacking with 31,000 Power and an extra Critical while
the opponent has a fully Locked field! Now, tactically
speaking, this is just as effective as just doing the
Triangle Lock Formation, but this is actually one of the
only ways to make it a fully Locked field for Lanthanum
and Prometheum as they gain 2,000 Power for each Locked
card, which basically would give them an extra 10,000
Power! Is it situational? Yes, but it's still possible.
Finally, to help make pulling off the Limit Break
easier, when you ride into Schwarzchild Dragon, you can
Counterblast 1 to look at top 5 cards of your deck to
add another copy of Schwarzchild Dragon to your hand.
While doing this all but guarantees that you're going to
only get the Limit Break off once this game unless you
are insanely lucky at getting Heal Triggers, it does
make it easier to at least pulling off the Limit Break
as expensive as it is.
Is Schwarzchild Dragon the worst Ride Chain out
there? Not really, but it IS the most expensive of them
all, but you definitely pay for what you get as it
practically puts the opponent in an awkward
counterattack measure.
Rating: 2.5/5
Art: 4/5 (Definitely one of the cooler looking arts for
Link Joker)
Next Time: Ladies and Gentleman, I welcome you to the
circus for the psychos!
Go Яogue...Go Pro!
...and DON'T be a Sackboy!!!
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Saikyo
Cardfighter
R |
Shwarzschild Dragon
Next up in Space Week, we have our Link Joker Ride
Chain apex, Shwarzschild Dragon. And honestly,
he's...weird. First thing I notice is that his Ride
Chain is kind of wonky and wrong. The whole point of his
Chain is so that you can have each stage ready to go no
matter what; it's to fix screwups and bad rides (sort
of). Except this one doesn't even have that benefit; it
functions similarly to the older chain in that you HAVE
to ride the Grade 2 directly on top of the Grade 1,
otherwise you don't get its benefit (locking 1 unit). So
there really isn't too much to gain from relying
entirely on the chain or even succeeding in it unless
the clan/deck has a lot of wiggle room with the chain
not needing to be replaced with cards that are actually
useful.
But that's enough about his chain, onto Shwarzschild
himself. On-ride, you Counterblast 1 to check the top
five for a Persona, and add it to your hand. Limit
Break-wise, you Counterblast 3 and Persona Blast to lock
3 of your opponent's units, as well as gain 10k and a
Critical. First skill, not really great. First Vanguard
Grade 3 searchers are already a crapshoot; having to
halve your potential targets for the same cost is just
wasting resources most of the time.
What you want him for is the Limit Break. Most
optimal situation, you lock both of the opponent's front
row and the Vanguard's booster, ensuring only their
Vanguard can actually attack on their next turn (known
to some as the Triangle Lock). Persona Blast in Late
Game's not too much of a problem; it's when you would
most expect to have it after having time to go through
your deck. However, having to pay 3 Counterblast seems a
little steep. It showcases more of Link Joker's most
obvious weakness; they can't spam Lock turn after turn
or very early. Once you've used him, short of a Heal
you're pretty much playing the Vanilla Game the rest of
the way. I'd much rather have a more constant, earlier
threat than that.
In all honesty, I'd rather achieve his most optimal
method just using Dust Tail Unicorn after Break Riding
Infinite Zero Dragon. At least Nebula Lord isn't just
reserving his pressure exclusively to himself.
2.5/5
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