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Revenger, Raging Form Dragon
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#BT12/001EN
Date Reviewed:
Feb. 24, 2014
text: See Below
Rating: 4.5
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.
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WarLycan36
Go Rogue,
Go Pro
YouTube
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What's up, you guys?! So while recovering from this
weird Reverse syndrome, I guess we're still continuing
looking at these Set 12 cards, and today, we're looking
at the most expensive card in the entire set...let's see
why!
Revenger, Raging Form Dragon
Power: 11000
Grade 3
Clan: Shadow Paladin
Race: Abyss Dragon
[AUTO](VC)[Limit-Break 4](This ability is active if you
have four or more damage):[Choose three of your
rear-guards with "Revenger" in its card name, and retire
them]At the end of the battle that this unit attacked,
you may pay the cost. If you do, choose up to one "Revenger,
Raging Form Dragon" from your hand, ride it as [Stand],
and choose your vanguard, and that unit gets [Power]
+10000 until end of turn.
[AUTO](VC):[Counter-Blast 1]When this unit attacks, you
may pay the cost. If you do, this unit gets [Power]
+3000 until end of that battle.
[CONT](VC/RC):Lord (If you have a unit without a same
clan as this unit, this unit cannot attack)
...I'm going to go on the record in saying that I
hate this card...not because it's a bad card but because
it's probably one of the best cards to have come out
since Dragonic Overlord The End! Raging Form Dragon is
11,000 Power with a very solid Limit Break that probably
puts Spectral Duke Dragon to shame. After Raging Form
Dragon attacks, you can sacrifice 3 Revenger units to
Superior Ride a copy of Raging Form Dragon from your
hand. Now, I wouldn't mind it if it just stopped
there...but the new Raging Form also gets an extra
10,000 Power, so it essentially gets its own personal
Break Ride! The fact that the new Raging Form can
potentially be stronger than the previous one because of
this Limit Break makes it so that it's incredibly hard
to guard this especially in a late game scenario. The
only drawback of this is that the new Raging Form will
not be able to get the Triggers that the previous one
had, but seeing how it's getting another Twin Drive, it
practically balances out. Besides, you can always just
put all of the Triggers you would get onto a rear-guard
that hasn't attacked yet and make an incredibly strong
final attack should Raging Form not finish the job. As a
small bonus, it also has the effect to where it gains
3,000 Power when it attacks if you deice to
Counterblast. This makes it so that you can get a small
enough push to force out extra shield should it be
necessary.
Overall, we will be seeing a lot of this card in the
upcoming tournaments, and I won't be surprised if we see
this card a part of every Defender Team in the upcoming
Team Leagues.
Rating: 5/5
Art: 5/5
Next Time: So the lone wolf joined a wolfpack...
Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!
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Saikyo
Cardfighter
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Revenger, Raging Form Dragon
Hello, and welcome to "Newest Stuff Under Scrutiny"
Week, this week we're looking at the things everyone
bought their packs for, and in my case, possibly mock
some poor fools who thought they made an investment.
This one's a good buy, though. Raging Form Dragon is
actually quite well designed. After this thing attacks,
you sack 3 rear-guard Revengers, and then you ride
ANOTHER Raging Form on top from the hand. Then the new
Raging Form gets 10k until the end of the turn. So just
to break it down into manageable chunks regarding
benefits to costs:
First, you -3 from the field and -1 from the hand, for a
total of -4. You then Twin Drive two cards back and
watch the opponent -2 at least to block your second
Vanguard attack. That's a wash of +0; it literally
converted stuff on your field into stuff from the
opponent's hand. Because of that, this thing is actually
a great finisher. Even if it doesn't kill the opponent,
it breaks you even, which is what you should at least be
aiming for if you can't kill them. Plus, 4 Drive checks
means you should have the hand to fend them off and go
kill them next turn.
Downsides? Actually not that many when you compare the
benefits. Pseudo-Persona Blast isn't such an issue when
its used late, when you've gone through a lot of deck
and should have one by then. And of course, spare Forms
can't really be used as attackers because you want the
Limit Break. Apart from that, this is actually pretty
efficient and a sweet game-ender. Or at the very least,
a good way to knock about 20k more shield out the
opponent's hand.
Also, don't use his 2nd skill, it's rarely useful and
you kind of need it for your other stuff.
All in all, he's pretty sweet, and it helps that he's
for the coolest deck around. Revengers isn't a bad way
to go if you play for real.
4/5
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