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Demon Conquering Dragon, Dungaree "Unlimited"
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#BT12/004EN
Date Reviewed:
Feb. 26, 2014
text: See Below
Rating: 3.25
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.
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WarLycan36
Go Rogue,
Go Pro
YouTube
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What's up, you guys?! We're at that halfway point in
our Set 12 shinies week, and today, we have a card whom
its original form I gave a pretty bad review...like
seriously, I thought it sucked...but now, let's see what
happens when he gets pissed off...
Demon Conquering Dragon, Dungaree "Unlimited"
Power: 11000
Grade 3
Clan: Narukami
Race: Thunder Dragon
[AUTO](VC)[Limit-Break 4](This ability is active if you
have four or more damage):[Counter-Blast 2 & Bind one
card face up from the top of your deck]When this unit
attacks a vanguard, you may pay the cost. If you do,
choose up to one of your opponent's rear-guards in the
front row, retire it, and during your turn, this unit
gets [Power] +2000 for each <Narukami> in your bind
zone. [CONT](VC):If you have a card named "Sealed Demon
Dragon, Dungaree" in your soul, this unit gets [Power]
+2000. [CONT](VC/RC):Lord (If you have a unit without a
same clan as this unit, this unit cannot attack)
...so I guess I should apologize to Dung here seeomg
how he got so pissed off that he had to basically be at
least an average card if not better especially with the
new Forerunner, Dan Dan. Dung-limited has a nice 11,000
Power, and before I go on to the rest of the card, it's
already going to be good just from the sole fact that it
doesn't have that horrible drawback from the previous
Dung where, "if you have no bound cards, it loses power"
bullcrap. The fact that he's a Crossride is always a
nice plus as that 13,000 Power does wonders on both
defense and offense. His Limit Break is also pretty nice
as it's a HUGE improvement over the original. When he
attacks, you can Counterblast 2 and Bind the top card of
your deck to retire an opponent's frontline rear-guard
AND give Dung-limited an extra 2,000 Power for EACH
bound Narukami unit! This can, on average, give
Dung-limited at least an extra 10,000-12,000 Power if
played correctly with Dan Dan and the other Dung spport
cards, and with a Photon Bomber Wyvern or Kohkaiji, then
he can be attacking for at least 33,000, which would
either make your opponent use a Sentinel, guard with at
least 3-4 cards in hand to hope for no triggers or even
make them not guard it at all. The Counterblast cost is
heavy, yes, but seeing how most non-Eradicator decks
nowadays use Garuda, this can easily be rectified.
Overall, Dung-limited is a pretty nice and fun card
AND is only about $2-3 each, so I'd say that if you can
shell out the pennies you need for this to give this guy
a shot!
Rating: 3.5/5
Art: 4/5
Next Time: Great...some Hocus Pocus nonsense...
Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!
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Saikyo
Cardfighter
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Demon Conquering Dragon, Dungaree "Unlimited"
Next in "Non-invader Prize Pulls" Week, we have someone
who is rather high in demand at my locals, Dungaree
"Unlimited". Let's have a look. When he attacks, you CB
2 and bind a card from the top of the deck. You then
retire a front-row, and then this gains 2k for every
card in your bind zone.
Honestly, I'm not entirely fussed about him. Don't get
me wrong, he doesn't SUCK, but he doesn't set me alight
either. CB2 for a +1 is pretty standard. On a good day,
you ride this after riding regular Dungaree. Assuming
Dan Dan's your starter, you're looking at 10k more power
assuming no other Dungarees were played. (3 + 1 +1) 12k
if you go again. So alone,he swings for 23k on a good
day. Great, but it's only really good for 2 shots, and
it's not really much different than any other gambit
that can be stopped with a Perfect Guard to the face.
I'm not that fussed. But use him if you want, at least
he's not Luquier "Reverse" levels of fail and puke.
3/5
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