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99th Generation Dimensional Robo Commander, Great Daiearth - #G-EB01/001EN

Date Reviewed: April 17, 2015

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [ACT](VC)[1/Turn]:[Counter Blast (2) & Choose a face down card named "99th-gen Dimensional Robo Commander, Great Daiearth" from your G Zone, and turn it face up] If you have a heart card with "Dimensional Robo" in its card name, search your deck for up to one grade 3 and grade 2 cards with "Dimensional Robo" in its card name, call them to (RC), and shuffle your deck. Then, if the number of face up cards in your G zone with "Dimensional Robo" in its card name is two or more, this unit gets [Critical]+1 until end of turn.

Rating:  3.50

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Saikyo
Cardfighter
R
99th-Generation Dimensional Robo Commander, Great Daiearth
 
And with that I'm not typing out his full name for the rest of the review. This Stride option is exclusively for Dimensional Robos (it requires at least 1 in the heart), and for an ACT cost of CB2 and flipping another copy of itself in the G-Zone face-up, once per turn, you superior call from the deck a G2 and G3 Dimensional Robo to RG circle, and then gains 1 Critical, as long as you have 2 or more Dimensional Robo G-Units face-up in the G-Zone.
 
I suppose field filling is not unwelcome and is efficient enough, but I'm not really a big fan of what it can do. The Critical requires I wait until it matters the least, and as for fetching attackers, the deck won't particularly be suffering from those (in fact, something based on any of the Daikaiser cards will have to run more based on their skills) as opposed to boosters, which the deck could do with.
 
So far, I found its best use was to quickly fetch the new Daijet for the new shenanigans with True Daikaiser, just so you don't have to randomly dig. Its main flaw is the G3 that you can't lose for something else without minusing and undermining the CB2 cost, which is unfortunate.
 
Basically, Daiearth exists to fix a field to set Commander Laurel up or fetch Daijet, because I think we can do a bit better.

3.0

Nanya
99th Generation Dimensional Robo Commander, Great Daiearth
 
I FINALLY get to give the award to Great Daiearth for having the longest name in the game!  About time, I've been wanting to since Overlord the Great and True Daikaiser.
 
According to the Lore, Great Daiearth transcends dimensions and has always been able to put crime down no matter where he goes.
 
Well, GEE, ya think?!  You're on par with Primus or Unicron for crying out loud!  You're so massive that you use planets as foot steps!
 
Also, Great Daiearth eventually had to fight against a roaming planet, which seems to be Brant, the planet of the Deletors.  And considering that it took Seeker Alfred coming from the past to defeat the Deletors, you can pretty much guess what happened to Daiearth in that battle.
 
Anyway, Great Daiearth is the first, but certainly not the last, G-unit that needs a specific name in the Heart to activate his skills.  Fighter's Collection is full of these units that need specific hearts to work, so, get ready for that, everyone, seeing as Fighter's Collection 15 is only 2 months away.
 
*Ahem*  Sorry, went off on a tangent there.
 
CB2 and Persona Flip when on V to superior call a Grade 2 and a Grade 3 D-Robo from the deck to the field.  That...  That's really good.  Ride Daikaiser, stride and get Daijet and Shadowkaiser for Great Daikaiser next turn.  Then, if you have two face up Dimensional Robo G-units in your G-zone, Daiearth gets +1 critical.
 
Seeing as right now Daiearth is the ONLY Dimensional Robo G-unit right now, that last effect is next to useless for most cases.  Though, it does set up Commander Laurel even easier than other G-units do.
 
...And I'm not imagining Koutei vs Ren and Koutei strides Daiearth and all we can see is the bottom of Daiearth's shoe and Ren looking up and going "I can't even see him!"
 
Staple for D-Robos, useless in non D-Robo D-Police decks, my rating reflects that.
 
Rating: 4/5
 
See you next week, folks!

 


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