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One Who Surpasses the Storm, Thavas
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#G-TD04/002EN
Date Reviewed:
April 20, 2015
[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, if it is the fourth battle of that turn or more, until end of that battle, this unit gets [Critical]+1, and your opponent cannot call grade 0 cards from hand to (GC).
[AUTO](VC):During your turn, when your G unit Stride, choose one of your vanguards, and until end of turn, it gets "[AUTO](VC):When your unit attacks a vanguard, if it is the fourth battle of that turn, choose three of your opponent's rear-guards, your opponent chooses one from them, and retires it.".
Rating: 3.25
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
Cardfighter
R |
One Who Surpasses the Storm, Thavas
So I forgot the new Trial Deck was also a thing and so I
dedicate this week to showcasing whatever the new toys
Aqua Force gets here, until G Booster 2 hits us.
Starting us off is Thavas (I preferred Savas, it sounds
for like a pirate, savvy?). Generation Break 2 ability
is to gain a Critical and seal Grade 0 guarding, as long
as he's attacking the vanguard fourth or more. And for
his on-Stride skill, when ANY unit you have attacks
fourth or more, you can choose three opposing
rear-guards, and the opponent has to retire one of them.
Generation Break ability's pretty slow as usual, at
least until we get Lambrose, but as far as end results
go...eh, I wouldn't worry too hard. Dropping a PG in its
face is something you would have done for any vanguard
by that point anyway. Sure, when they run out of those
they're dead, but it's not exactly going to be playing
any mind games with anyone to make them waste Sentinels.
4th ability is a low quality +1 for you, explaining why
it's Counterblast-free compared to other Stride skills.
Not really interesting to talk about.
As far as G Aqua Force goes...come G Booster 2, I reckon
you could probably go farther than him. If you held onto
your Transcore-Tetra deck, anyway. None of his abilities
are so good it's worth taking up a G3 slot for, and at
least Transcore-Tetra provides a more explosive and more
decisive finisher on your part.
Thavas isn't bad, but it's not really providing the kick
you need.
3/5
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Nanya |
One Who Surpasses the Storm, Thavas
Well, it's Aqua Force, or as the English Dub calls is,
AKwa Force, week.
Apparently the first Aquaroid to ever become a Rear
Admiral, Thavas was considered a coward by many until he
finally did something to gain their respect.
That's all I know for now.
I'm a bit miffed at Calgary Expo from this last weekend,
so, bear with me this week.
Anyway, there's a mis-printing on this card. The
2nd effect states that when you stride only the Vanguard
gets the skill. The real effect, dang it Bushiroad,
stop screwing up with translations already, anyway, the
real effect is when YOUR unit attacks, not THIS unit
attacks. So, even if you attack with rear guards,
you get the effect. Anyway, when the 4th attack
that turn happens, you get to retire one of your
opponent's units.
Two downsides to this, 1: Has to be exactly the 4th
attack, can't be 4th or greater, which would be awesome!
and 2: you pick three units and your opponent gets to
choose one to retire. Course, later in the game,
you can start getting rid of important units, but it's
still slightly annoying.
The GB2 skill is actually pretty good. One of the
few vanguards that gain crits that don't suck. Yay!
Sadly, it's a bit slow, but it does have Silent Tom's
ability at least.
So, that's probably why we're seeing an upswing of Grade
1 and 2 units with extra ability to guard these days.
Hmm...
Only problem is, well, Aqua Force has a lot of good
bosses and this has to compete against them. But,
at the same time, well, it does a pretty good job at
competing against them.
I guess I can't complain, it's better than some of the
Aqua Force bosses, that's for sure.
Rating: 3.5/5 |
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