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PR♥ISM-Promise, Princess Labrador -
#G-CB01/002EN
Date Reviewed:
Aug. 25, 2015
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Choose a face down card named "PR♥ISM-Promise, Princess Labrador" from your G zone, and turn it face up] If you have a heart card with "PR♥ISM" in its name, choose two of your rear-guards, until end of turn, they get [Power]+5000, and "[AUTO](RC):At the end of that battle that this unit attacked or boosted, you may return this card to your hand.".
Rating: 3.25/5.00
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Saikyo
Cardfighter
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PR
ISM-Promise,
Princess Labrador
Moving on to the slightly less impressive cards of the
set, we have another attempt at reviving a deck that was
dead on the moment of conception (oh goody. Not). If
your heart is a PR
ISM,
once per turn you can G Persona Blast to give two
rear-guards 5k and the ability to bounce to the hand
after boosting or attacking.
Okay, I get that being able to force more guard and then
reinforcing your hand afterwards is a sound strategy,
but I must ask: apart from tank that's outclassed by
Lauris already, what's the end goal of this bouncing?
Don't say regular Labrador, because if a Late-Game
Critical is honestly your end goal after this you have
my immense pity. *Looks at Princess Leyte* Oh, it is?
Well that's awkward.
The new support elevated PR
ISM
deck from unuseable to functional but outclassed. Which
is just another way of me saying "don't run unless you
cling to nostalgia like a bunch of deranged limpets".
Not to say Princess Labrador herself is not good, but I
know better.
3/5
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Nanya |
Another stride for Bermudas? How nice.
This one needs Prisms to work though. If you have
a Prism Heart, Persona flip, choose two of your rear
guards, they get +5000 each and can retreat to the hand
after attacking or boosting.
Hey, it's solid, letting you use triggers that have
skills, then bouncing them for shield, or units that
have skills when bounced to the hand... Overall,
not bad. Sadly, I didn't pay too much attention to
the Prism units when they first came out, so I can't
tell how good this is, sadly.
That being said, it's probably worth a couple of slots,
just for the fact that it's fairly easy to set up and
use.
Rating: 3.5/5
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