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Perdition Imperial Dragon, Dragonic Overlord "The Great" -
#BT17/001EN
Date Reviewed:
Feb. 20, 2015
[ACT](VC): Legion20000 "Perdition Dragon, Dragonic Neoflame" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC):[Counter Blast (1) & Choose two cards from your hand, and discard them] At the end of the battle that this unit attacked a rear-guard, if this unit is Legion, you may pay the cost. If you do, [Stand] all of your vanguards. This ability cannot be used for the rest of that turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)
[AUTO](VC):[Choose one of your rear-guards with the same name as a unit on your (VC), and retire it] When this unit's attack hits, you may pay the cost. If you do, choose one of your opponent's rear-guards, and retire it.
Rating: 4.25
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Saikyo
Cardfighter
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Perdition Imperial Dragon, Dragonic Overlord "The Great"
And we end the week with one of the many reasons to buy
BT17. The Great. But how Great is he? Well, he legions
with Dragonic Neoflame, and as a reward, once per turn,
when he slays a rear-guard, you toss 2 in the hand and
counterblast 1 to stand it. The normal skill activates
when it hits anything. By retiring a unit that's got the
same name as a unit on your Vanguard circle, you retire
a rear-guard.
Note: Put those Dragonic
Overlord Break Rides away. It DOESN'T WORK; both have a
"if you don't pay the cost when you satisfy the
requirements first time, you can't use that ability at
all this turn" clause. Hitting something satisfies the
requirements of both, and if you didn't pay for one when
you could have, so it's no go. You only get 1 more
attack. Seriously I am SICK and TIRED of meeting noobs
who try this on me.
That's my rant out of the
way. So how does he stack up alone? Well, the Legion
skill's a nice way to up the chances of a Critical
Trigger, if nothing else, and for what is essentially
CB1 for +1 it's efficient enough. I would say this was
as good as something with static critical on a good day,
but chance can screw you so what can you do. Second
skill's mostly a way to spring other skills in
succession like Neoflame, as well as most of the time
turn a shield-less unit into fodder to blow up something
problematic.
The Great needs to be
combined with a hell of a lot of other cards to stop
this from becoming simply a Crit-floater if successful
and a vanilla beater if not, but it does have enough of
it so it's a pretty good card to be using.
Until the X comes in March
and shafts this away.
4/5
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Nanya |
Yes, I'm giving the Mate a rating, shaddup!
Perdition Emperor Dragon, Dragonic Overlord the Great
And the winner for the longest name in Cardfight
Vanguard is...
...Not this guy!
Pretty close though.
Alright, so, Overlord the Great, like all Perdition
Dragons, are from the alternate timeline. Unlike
the Overlord from the main timeline, there was no
Blaster Blade nor Phantom Blaster Dragon that went to a
new level of strength, so The Great never had to force
himself to become as strong as he did. Instead, he
did it naturally, which is why he doesn't have guns.
...I think.
Also, I think since Blaster Joker and all these Star-vaders
are from the alternate timeline as well, I think it's
just that Blaster Blade and Dragonic Overlord never met
before Blaster Blade got sealed away.
All the Perdition Dragons? All of them? They
were created due to the excess mana that Overlord the
Great gives off. Seriously, he has so much mana
and power that he made an entire sub-clan of Kagero
because he had to crap it out.
And while Pro-Glare and Vortex Dragonewt fought to see
who was stronger, and thus determine who was going to
attack a near-by Link Joker fortress, Overlord the Great
just went "screw this" and started smashing face on his
own. He took down an entire Link Joker fortress on
his own and then met Blaster Joker. After a rather
intense fight, Overlord the Great smacked Blaster Joker
back to his senses.
...And that's about all I know.
Anyway, Overlord the Great Legions with Dragonic
Neoflame, who's a delayed Menace Laser Dragon, but
unlike Menace Laser, Neoflame doesn't need a "Perdition"
Vanguard to get the effect, making it pretty good for
all Kagero decks.
Overlord the Great's non-legion skill is to
persona-retire a unit on R to retire one of your
opponent's rear guards, if the attack hits.
That Legion skill though...
Okay, while I just told you the official lore behind
this, I think what really happened was those two guys
from the beer commercials with old-timey hats and big
mustaches went "how can we make Dragonic Overlord even
better?" and the other one went "how about if we turn
the Break Ride version into a Legion?" and then they
started saying "Brilliant!" to each other and went to
have a beer.
Seriously, who the hell thought this was a good idea?
This is on par with CEO Yggy!
So, the non-Legion skill, when combined with the Legion
skill and a Neoflame, gets kind of silly, seeing as you
can nuke 3 out of 5 units in one hit with that.
Even more if you happen to use Lizard Soldier Fargo as
your starter.
It's... Utterly stupid, on par with Link Joker or
Megacolony's ability to limit your attacks with ease.
I do, however, have to make mention of this. While
this is a Perdition unit, it doesn't play to the
Perdition play-style that much, kind of like Thing Saver
Dragon for Seekers. However, unlike Kai's first
boss, at least this one can work with Perditions and
doesn't consume all the resources for himself.
Me, personally? If I was running this card (I need
Neoflames, dang it! Got the Greats, no Neoflames,
why is it so hard to get Neoflames?!), I'd run it in an
Overlord based deck with lots of on-hit pressure.
Heatnail Salamander and Lizard Soldier Fargo, among
other units. Again, this works with Perditions,
but he doesn't promote the same play-style as them.
Perditions are all about retiring via skills, The Great
is "Burn the world to ashes!"
Biggest downside of The Great? Worrying about
decking out. And in the mirror-match, you won't
have very many rear guards at all.
Still, Dragonic Overlord went from BT-01, to becoming a
Break Ride and then going to an alternate timeline to
become a Legion. What's next? Overlord the
End as a Legion? That would be so completely,
utterly, asinine that there's no way...
...Oh. Well, that's... Certainly a thing,
isn't it?
Hoo boy, the ranting I need to do when that comes out.
See you next week, folks.
Rating: 4.5/5
Mate Rating: 4/5
Legion Rating: 5/5 |
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