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Goddess of the Treasured Mirror, Ohirume - #PR/0142EN 

Date Reviewed: Jan. 20, 2015

[ACT](VC): Legion21000 "CEO Amaterasu" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion) [ACT](VC):[Counter Blast (1)] If this unit is Legion, declare a card name, and reveal the top card of your deck. If the revealed card is the card you declared, Soul Charge (2), choose up to two cards from your damage zone, and turn them face up. Then, if the revealed card has the same name as a unit on your (VC), draw two cards. This ability cannot be used for the rest of that turn.

Rating:  3.0

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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Saikyo
Cardfighter
R
Goddess of the Treasured Mirror Ohiruhime
 
Continuing with our theme of not warning people about what are good buys and what aren't, we move onto a promo we didn't get a chance to review until now, Ohiruhime. She legions with CEO Amaterasu, and for all that effort? Well, once per turn you can CB1, name a card, and if the top card of your deck has that name, Soulcharge 2 and unflip 2 damage. AND, if the card revealed was another CEO or Orhiruhime, you draw 2 cards.
 
I should like to point out at this stage that the Legion-ed CEO Amaterasu still gets all of its skills as it's technically on VG circle. Everything up to its Megablast, its Divination skill, and its power increase. So with 4 in the hand, Ohiruhime is swinging for 25k unboosted. Neat stuff.
 
So why would we do this? Well, at first, its a setup for Ammy's megablast, soulcharging and unflipping damage after seeing what's on top with CEO.
 
But there's a problem with that though. Why would I want to waste CEO in this way?
 
The whole reason anyone ran CEO in the first place is to make it easier to check a trigger. Not only is Ohiruhime soulcharging on top of CEO increasing the risk of deckout, one of the cards charged is the card you just revealed, so it doesn't even get that benefit. And honestly, by the time CEO can use it, it's on-hit and restricted to Late Game, so it's never going to happen.
 
But let's say for the sake of argument that you want to do this? For CB5 and SB8, you draw 5 cards. Except I can just use a card like Stellar Magus to net me that card if it's not a trigger and just leave it if it is. Stellar is CB1 everytime, so you don't need to put all your eggs in one basket.
 
Ohiruhime only really should exist to get CEO on the VG circle guaranteed. Don't use the 2nd skill because  it REALLY isn't worth it at all.
 
3/5

Nanya
Goddess of the Treasure Mirror, Ohirume
 
Ah, a new Legion type.  Unlike the typical Legions that we've been getting, Ohirume here is a Throwback Legion.  Throwback Legions are Legions that partner with Grade 3 units and, typically, have no skills unless they're in Legion.  On top of that, any skill that they do have, typically again, is only used to enhance the original Mate and make it relevant again.
 
Anyway, Ohirume here Legions with CEO Amaterasu.  Once a turn, you can CB 1 and name a card, if you call it right, you get to Soul Charge 2 and unflip up to 2 damage in your damage zone.  If the card revealed has the same name as one of the units in your Vanguard circle, draw 2 as well.
 
The biggest issues Mega Blast units had was that they were very slow, outside of Dark Irregular and Pale Moon, most couldn't Soul Charge enough to get to use the Mega Blast without help.  This speeds up the process by a tremendous amount.
 
Now, remember back to my review of Seeker Alfred?  How if Alfred performed Legion with the original Blaster Blade, well, okay, the current...  The one from the original Trial Deck (Damn you, Time Travel!  No wonder everyone hates it.) and how you could use the CB2 skill to retire any rear-guard on Legion?
 
Well, Amaterasu's skills are all active as a Vanguard, even in Legion.  Which means, the turn after you Legion with her, you get to Soul Charge 1 and look at the top card, and then you can use Ohirume's skill to get it right and Soul Charge 2 more cards, meaning you get 3 cards every turn into the soul, making it very easy to get her Mega Blast skill off.
 
Also, if you have 4 or more cards in your hand at any time during your turn, the Legion is 25,000 by itself.  Which is pretty good, I think.
 
Anyway, Amaterasu's Mega Blast, for those of you who have forgotten, is Counter Blast 5, Soul Blast 8, when the attack hits, draw up to five cards.
 
That...  Is really good.  Doubly so since it works as a Vanguard OR as a Rear Guard, also, it only needs to hit, not the Vanguard, but anything.
 
The only real problem with this is, this isn't a way to win the game, but rather, it's a way to keep yourself from losing the game.  Despite how similar it sounds, if you're just trying to not lose, you're not winning the game.  Sure, you might win, but chances are, you more-than-likely won't and will just drag the game out.
 
However, there *IS* a Mega Blast unit that this could work with, that also works as a Rear Guard, to win.
 
Stil Vampir
 
Remember, the mixed Clan rule doesn't apply outside of Japan.
 
Anyway, Stil Vampir can make it so that you replace an opponent's Vanguard with one of their rear guards.  If they happen to have a Grade 0 rear guard?  Well, that sucks for them.  See, you can ONLY call units to the Guardian Circle with cards of equal or lower grade than your vanguard.  Apparently you can't even intercept.
 
However, this is not a super competitive deck, though it does make the original Oracle Think Tank deck just a bit better.
 
Plus it's better than most of the Battle Sisters or Magus that the clan has.
 
Rating: 3/5

 


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