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Phantom Blaster Dragon
- #G-BT03/001EN
Date Reviewed: July 13, 2015

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (3)] When a «Shadow Paladin» rides this unit, you may pay the cost. If you do, choose your vanguard, and until end of turn, that unit gets [Power]+10000, and "[AUTO](VC):[Choose three of your rear-guards, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, draw two cards, choose three cards from your damage zone, turn them face up, and until end of that battle, your opponent cannot call grade 1 or greater cards from hand to (GC).". [AUTO]:[Choose one of your rear-guards, and retire it] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to one card with "Blaster" in its card name, reveal it to your opponent, put it into your hand, and shuffle your deck.

Rating: 2.75 

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Saikyo
Cardfighter
R

Phantom Blaster Dragon
 
So we haven't escaped the Break Ride era totally. Well okay. Seems a bit token, but still.
 
So we start of Paladin week with a Break Ride version of the Phantom Blaster Dragon. To use it, you have to pay the cost of 3 Soul when you ride again  on 4 damage. You then get a skill: when the Vanguard attacks, sacrifice 3 rear-guards to draw 2, unflip 2 damage, then he seals Grade 1 guard from the hand. His normal skill is when you ride it, you can retire a rear-guard to add a Grade 3 Blaster from your deck to your hand.
 
Right, now since I don't entirely trust Nanya to be in-depth with this, I may as well do what I've always done, and demolish the dreams of the foolishly rich. It's not brilliant.
 
By itself it's not bad. A -1 to you gets back 2 Counterblast and a Perfect Guard seal, but that's basically where it ends.  I guess its own skill can immediately set up Stride, but until 4 damage that's basically the deck's only trick. Apart from perhaps the usual token GB1 support. The problem is, because this card costs 3 soul, assuming you want to keep its potential Crossride base with Phantom Blaster Overlord, you need a starter that can go back into the soul, so David's a bust, AND you have to leave the soul completely untouched in order to pay the cost. It doesn't even make any sense to run Howl Owl for the purpose of soulblasting +1 engines because losing a card to get one back is only justifiable if you run 18k column makers across the board. But then that's vanilla-ising the deck, forcing Dorint and Masquerade.
 
It's not even as though the end result is anything new either. With Phantom Blaster Overlord it's a powerful attack with +1 Critical and Perfect Guard seal. Big whoop. Daikaiser/Sin Buster did it first, WITH the added bonus of not having a bad ride and continuing to exert pressure, despite being also largely vanilla (Commander Laurel's got that licked though).
 
This deck is basically the Legend deck with a slightly better finisher at the end. It doesn't really solve its own speed problems however and worse still it's vanilla-ising the deck more than the Legend deck. Only get for die-hard PBO fans with more money than sense because I wouldn't shell out for 4 of this.
 
2.5/5


Nanya

Phantom Blaster Dragon
 
It's Paladin week and...  Huh, didn't we just have one a couple weeks ago?  Deja vu.  Anyway, today we're looking at...  Wait, what?  Bushiroad, what are you doing?
 
A Break Ride?  In the Stride Era?  With some of the old wording on it?  Oi.  Okay, so, let's see what the retrained Phantom Blaster Dragon brings to the table...
 
So, on ride, retire a rear guard and get a Blaster unit from your deck and add it to your hand, huh?  So, basically it guarantees you a Phantom Blaster Overlord.  That's nice.  What's the Break Ride skill?
 
Soul Blast 3 to gain 10000 power, retire 3 rearguards on attack, mitigated by David or Charon, turn Phantom Blaster Overlord into a Glory Clone.  Oh, and draw 2 and unflip 3 damage.
 
Gee, it's almost like this was designed to let Phantom Blaster Overlord finish your opponent off for at least 31000, two crit.
 
Lore-wise, well, it's Thing Saver Drgaon that fell into despair from feeding on too many negative emotions and tried to split the United Sanctuary in half before being defeated by Majesty Lord Blaster and his soul split in half, one half becoming Mordred and the other half becoming Gust Blaster Dragon.
 
But, of course, thanks to Link Joker screwing with Dimensions and Time, there rose an alternate timeline where Phantom Blaster Dragon tried to redeem himself as Phantom Blaster Dragon, not as Mordred Phantom.
 
Kind of neat.
 
But, basically, it only works for Phantom Blaster Overlord.  Thankfully there's the Limit Break Enabler now-a-days, and, yes, it can be searched by Blaster Javelin.
 
If you're not running PBOverlord, just ignore this one.
 
Rating: 3/5

 


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