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Stealth Dragon, Runestar
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#G-BT03/033EN
Date Reviewed:
July 27, 2015
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, search your deck for up to one "Stealth Dragon, Runestar", call it to (RC), shuffle your deck, at the end of that turn, return the unit called with this effect to your hand.
Rating: 2.5
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
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Stealth Dragon, Runestar
Let's wrap up the somewhat interesting stuff from G
Booster 3 then, if we really have to...so it's Murakumo
week and we kick off the support for the clan with the
worst gimmick ever with Rune Star. Here's our GB1
on-boost, when attacking the Vanguard unit. When he
fulfills the requirements, he clones himself, and then
the cloned unit goes straight to the hand during the end
of the turn.
So he's basically a way to fetch a new attacker,
essentially. It is of course not generally practical to
try and chain Runestars to get more attacks in simply
because his power's too low to hit the Vanguard, so he's
relegated to fetching on a good day two more copies of
himself, which means sadly he's not exactly spammable,
and the advantage isn't generally brilliant either.
But he's one of the few sources of permanent advantage
Murakumo have and so should be a mainstay, if you REALLY
must.
2.5/5
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