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Saikyo Presents: Cardfight!! Bad-guard
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Nebula Dragon, Big Crunch Dragon
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#G-BT03/009EN
Date Reviewed:
July 6, 2015
Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named "Nebula Dragon, Big Crunch Dragon" from your G zone, and turn it face up] If the number of face up cards in your G zone is two or more, choose one of your opponent's rear-guards, lock all of your opponent's rear-guards in the same column as that unit, and those cards cannot be unlocked during his or her next end phase.
(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
Rating: 3.50
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
Cardfighter
R |
Nebula Dragon, Big Crunch Dragon
Since it's my turn to pick this week, what else are we
going to do but start ourselves off on G Booster 3 on a
big high? So it's all G-Units this week. Starting us off
is Nebula Dragon, Big Crunch Dragon. A G Persona Blast
dependent on having Stridden before, fai enough. As your
reward, you CB1 and G Persona Blast to lock an entire
column of rear-guards...and then Omega Lock them.
So what we have here is a near staple 4-of in basically
every Link Joker deck. Being able to shut down an entire
column for 2 turns can result in roughly 20k shield
being saved not needing to guard - more if that column's
good at suddenly increasing power. I would say locking
the entire column's sort of redundant since you only
need to seal the front row to stave off the attack, but
for people who play Messiahs or something it at least
translates to one locked cards to target for skills for
free.
Decently powerful as expected but suffers from a vast
majority of slow and un-decisive aces to work with.
3/5
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Nanya |
Nebula Dragon, Big Crunch Dragon
So, anyone who studies Astronomy at all knows that the
Big Crunch is one of the possible ultimate fates of the
universe, where it stops expanding and starts collapsing
in on itself before becoming a Black Hole.
Or, if you watched Gurren Lagann, all the Spiral Energy
started to eat itself and consume the universe.
Anyway, standard second Stride here... You know
what? From now on, when we run into one of these,
I'm going SSS, okay everyone? If confused,
remember that it has a CB cost of 1-2, persona flip and
you need two units (or more) face up in your G-Zone to
get the skill.
Okay, for the SSS of Link Joker pulls a Root Flare
Dragon, only, instead of retiring, you lock the row, and
not only do you lock, you Omega lock.
Seems pretty good to me. Both Glendios and Venom
Dancer love Omega locked cards. The only
difference between them and this is that Big Crunch
Dragon isn't trying to take over Cray, he's trying to
supply himself and the rest of the reformed Link Joker
clan with power and uses the lock as a defensive
measure, not an offensive one.
...Huh, that moment when you feel a bit sorry for the
most hated clan in the game.
Rating: 4/5
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