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Aerial Divine Knight, Altmile
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#G-BT04/003EN
Date Reviewed:
Oct. 7, 2015
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:[Choose a face down card named "Aerial Divine Knight, Altmile" from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, until end of turn, this unit gets "[CONT](VC):All of your units in your front row get [Power]+3000.". Then, if the number of face up cards in your G zone is 2 or more, search your deck for up to one grade 2 card, call it to (RC), shuffle your deck, and that unit gets [Power]+5000 until end of turn.
Rating: 3.17
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
Cardfighter
R |
Aerial Divine Knight, Altmile
I fought this deck, and quickly found myself wishing for
a Sanctuary Guard Regalie matchup. That is not a feeling
I ever expected to get. This guy's skill activates on
Stride. You G Persona Blast to give your whole front row
3k until the end of the turn, and then if you have 2 or
more face-up G-Units in your G-Zone afterwards, sou call
a Grade 2 from the deck and give it 5k until end of
turn.
This is more of a review on the deck itself rather than
the card, but the columns from it thanks to this card
quickly added up. By itself it's painfully lackluster,
unless you start with 18k columns everywhere, but cards
like Pir quickly got things to add up. Were it any other
deck that doesn't fuck over their formation it may have
gone somewhere, but I don't play nice and he didn't play
rational, so that's that.
Not entirely exciting by himself, so he needs to work
with his present-day self to make the numbers to be
useful, but at any rate, he's certainly not got the
makings of a bad deck.
3/5
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Nanya |
Aerial Divine Knight, Altmile
Apparently Gablade got suppressed by Vanagandr's power
and Altmile needed to defeat that unit, so he called
upon his future self and performed Stride Fusion to
become this new form, which many in the Royal Paladin
clan associate with Ahmes. We'll meet Ahmes later.
Anyway, when Big Altmile is placed on V, persona flip,
give all your front row units 3000 power and, if at GB3,
search for a grade 2 unit and call it to R and give it
+5000 till the end of turn.
Sadly, Altmile is just more of G-Era royals not being as
good as previous Royals. Grade 2s are easy to
search for, Royals have done that since forever, but you
need boosters, yes, this unit does give a nice +3000
power boost to each frontline unit, but it's not really
that great. Heck, Brutus and Locrinus were doing
the same thing for Seekers, but at least Seekers can
search Grade 1s.
In
the end, it's just more of G-era Royals showing that
they're massively out-classed by G-Era Shadows and
previous versions of Royal Paladins.
At
least this doesn't need Altmile to do stuff, nor
counter-blasts, so, I guess it works pretty good in a
MLB or an Ezer+Alfred deck.
Rating: 2.5/5
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Trixie |
Aerial Divine Knight, Altmile
Hey
guys sorry for missing Ahsha's review yesterday, and to
make up for it I'll summarize one right now. Long story
short, it's a great consistency card and staple at 2 or
4 in every Neo Nectar deck, depending on how much RG
hate decks you feel you will face.
Today's card is the only one I need from this whole set,
Altmile's "Stride Fusion," Aerial Altmile. Apparently,
Stride Fusion is the process in which the current form
of a Strider combines with a future form, as stated by
AAltmile's lore. when AAltmile is placed on VC, you can
Persona Flip to give you a CONT +3k to the whole front
row. And, if you have 2 or more face-up G-Units, he
calls a Grade 2 from the deck and gives it +5k until end
of turn.
So
you might notice that he's very similar in design to
Ahsha in that the intent was to mimic the effects of the
G3 unit they're based after, even if they Strides aren't
restricted to those units. Anyway, keep in mind that
you'll have to make 18k RG columns to hit the next stage
with the CONT skill, and thus that part won't be optimal
in every deck in the clan. However, the grade 2 tutor is
very useful, especially because it can fill up a field
by calling Swordmy or some other superior caller, or set
up multiple attacks with Twin Sword- whatever you want
to do at the time. In Altmile's own deck, it makes it
easy to set up the Benizel-Techgal combo, while
triggering Pir multiple times.
A
free toolbox call + the semi-useful powergain makes this
a good card in my book.
Rating: 4/5
Art:
5/5 I really love noting the differences between the
Strider and their Evo's arts
Card
Design: 5/5 Balanced and fulfills a role that a previous
Stride in RP hasn't really done yet.
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