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School Special Investigator, Leo-pald Chaser
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#G-FC01/023EN
Date Reviewed:
Sep. 14, 2015
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit attacks a vanguard, if you have a heart card with "Leo-pald" in its card name, choose one of your rear-guards, and until end of turn, it gets [Power]+4000 and "[AUTO](RC):At the end of your turn, retire this unit." and "[AUTO]:During your end phase, when this unit is put into the drop zone from (RC), search your deck for up to one card with the same card name as this card, reveal it to your opponent, put it to your hand, and shuffle the deck.".
Rating: 3.00
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
Cardfighter
R |
School Special Investigator, Leo-pald Chaser
We should be getting a new guy reviewing with us this
week. A welcome to him, I suppose. Pity it's a slow
start, since the boss needs to be...elsewhere...this
week. So only three cards this week.
No matter. We start off with Leo-pald Chaser. If you
have a Leo-pald as a heart, when it attacks, it grants
4k to a unit, then retires it at the end of the turn,
and if it is retired, you get to add a card with the
same name as the retired card to your hand.
So, I'm assuming that this is meant to combine with the
original Leo-pald because let's be honest, it really
doesn't have a whole lot of synergy with its Reverse
form. So assuming you use this with the old...you get a
power boost to make columns if you can, your G-Unit
fades away when the end of the turn arrives, the unit
dies, you search, then Leo-pald's Limit Break revives
the retired unit. Or at least I assume this is the case.
So for your effort, it's a Counterblast free +1 to you.
This is not of course including units that can wash in
advantage for Counterblast 1, but it's not something you
can do constantly since Chaser's skill is already doing
that.
All in all, I can't really say that this is anything to
put Leo-pald truly back on the map. It doesn't have a
lot of tricks unique to only it to stand out.
2.5/5
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Trixie |
School Special Investigator,
Leo-pald Chaser
Today's card is Leo-pald's Stride,
Leo-pald Chaser, When he attacks the VG, if you have a
Leo-pald Heart, one of your RGs gets +4000 and gets
retired at the end of the turn, and when it does get
retired you search your deck for another copy of it.
It's decent. Pairs well with the
Original Leo-pald's LB, (Don't let the benefits of Leo-R
fool you, the original works much better with this card
and Stride in general) and obviously there are plenty of
other ways to turn this skill into a straight plus, like
Duckill or Crayon Tiger, who can set up multiple attacks
for even more advantage. The overall issue would just be
that it's kinda weak except as a First Stride and that
Great Nature isn't any better than 'decent' at the
moment. So, how does Leo stack up to other Great Nature
decks? He has strong competition with Tester Fox and
Bigbelly, but Leo has the edge of being faster than both
of them in terms of how soon he can start gaining
advantage.
Rating: 3/5
Art: 3/5 Looks more flashy than
ferocious
Card Design: 4/5 Supports combos
well
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Nanya |
School Special Investigator, Leo-pald Chaser
So, we have a short week this week, and I'm getting this
in at the last possible moment here, so, let's get to
it, only three cards this week.
Like half of the Fighter's Collection cards, this one
needs a specific Heart to function at full ability.
On attack, pump one of your rearguards up by 4000 and
then it dies at the end of the turn, when the unit dies,
go search a copy of it from the deck and add it to your
hand.
Very nice, it's not as good as combining the Tester Fox
Legion with Stride, but it's still solid, giving you
both offense and defense.
If you have a Leo-pald deck, give it a go. If you
have the Tester Fox Legion and no Leo-pald, don't bother
getting Leo-pald just for this. It's good, but not
THAT good. Then again, I may be missing something,
I'm not sure right now.
Rating: 3.5/5
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