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Rikudo Stealth Rogue, Atagolord
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#G-TCB01/004EN
Date Reviewed:
Feb. 29, 2016
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 2:[Counter Blast (1) & Choose a face down card named "Rikudo Stealth Rogue, Atagolord" from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and binds it face down. Then, if the number of cards in your opponent's hand is three or less, this unit gets [Critical]+1 until end of that battle. At the end of that turn, your opponent puts the card that was bound with this effect into his or her hand.
Rating: 3.25 / 5.00
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Saikyo
Cardfighter
R |
Rikudo Stealth Lord, Atagolord
So we stay on the topic of football ninja dinosaurs this
week with the rest of the vaguely interesting cards from
The RECKLESS RAMPAGE. Atagolord here is the generic
second Stride for Nubatama. When he attacks and GB2 is
active, you Counterblast 1 and G Persona Blast to make
the opponent choose a card in their hand to bind until
the end of the turn. Then if that leaves them with 3 or
less in their hand, Atagolord gains +1 Critical.
Balance is pretty fucked, honestly. It's basically a
hard +1 combined with the right setup with Kuroko or
similar, and just a crit-gainer late in the game. I look
at Phantom Blaster "Diablo" and just shake my head.
Proof that something that is only vaguely connected to
what you want largely sucks. But then we have fuck all
else so grab 4 of this. Or just don't use Nubatama.
2.5/5
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Nanya |
Rikudo Stealth Rogue, Atagolord
So, what does the GB2 Nubatama Stride give us?
On attack, CB1, persona flip, bind a card face down from
your opponent's hand and then this gets +1 crit?
Uh, yeah, I'd run this, simply because destroying the
hand is what Nubatama is really good at doing. As
a bonus, this doesn't get the "Vanguards that gain crits
suck" stamp, simply because the odds of them being able
to keep a Perfect Guard to stop this drops very quickly.
tl;dr - Run 4
Rating: 4/5
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