[Interdimensional Beast, Float-gear
Hippogriff]
So, every time you check a grade 3,
you Time Leap something? This card immediately screams
budget, Extreme Fight format, and non-competitive,
because the payoff isn't worth it. Looking at these
examples:
A) In Dimensional Robo, you break
through P-and G-Guards, which would be downright broke
if not attached to a heavy G3 chance-based mechanic.
B) LB4 Asura Kaiser can restand
himself as well as one unit, which was a good punch in
LB format, and Stride Asura can restand your whole
board, which is better than just refreshing one unit.
C) The newest Raindear can both
reride and gain an extra drive check.
D) A and C (and B in extreme fight)
have non-G3s that will count as G3 when you check them,
and those units themselves have other utility.
Chronojet and Chronofang do a great
job at Time Leaping without relying on checking Grade
3s, making Hippogriff wholly unnecessary. You'd have to
run at least 10 Grade 3s to reasonably rely on
Hippogriff, but hey, at least Uluru could recycle those
back in the deck. Metallica Phoenix and Warp Drive
Dragon simply make Hippogriff mundane.
There were two units in G Set 5
that could Time Leap themselves if you checked a Grade
3, but at least they had Resist. Hippogriff provides no
such utility.
If you happen to think Gear's Clan
Booster will do something for this card, you're more
optimistic than me. Gift this to a kid at locals who
needs G-Units.
1/5
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