| [Interdimensional Beast, Float-gear 
						Hippogriff] So, every time you check a grade 3, 
						you Time Leap something? This card immediately screams 
						budget, Extreme Fight format, and non-competitive, 
						because the payoff isn't worth it. Looking at these 
						examples: A) In Dimensional Robo, you break 
						through P-and G-Guards, which would be downright broke 
						if not attached to a heavy G3 chance-based mechanic.  B) LB4 Asura Kaiser can restand 
						himself as well as one unit, which was a good punch in 
						LB format, and Stride Asura can restand your whole 
						board, which is better than just refreshing one unit. C) The newest Raindear can both 
						reride and gain an extra drive check. D) A and C (and B in extreme fight) 
						have non-G3s that will count as G3 when you check them, 
						and those units themselves have other utility.  Chronojet and Chronofang do a great 
						job at Time Leaping without relying on checking Grade 
						3s, making Hippogriff wholly unnecessary. You'd have to 
						run at least 10 Grade 3s to reasonably rely on 
						Hippogriff, but hey, at least Uluru could recycle those 
						back in the deck. Metallica Phoenix and Warp Drive 
						Dragon simply make Hippogriff mundane. There were two units in G Set 5 
						that could Time Leap themselves if you checked a Grade 
						3, but at least they had Resist. Hippogriff provides no 
						such utility. If you happen to think Gear's Clan 
						Booster will do something for this card, you're more 
						optimistic than me. Gift this to a kid at locals who 
						needs G-Units. 1/5 |