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Saikyo Presents: Cardfight!! Bad-guard
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Sunshine Knight, Jeffrey
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#G-BT07/029EN
Date Reviewed:
July 21, 2016
[AUTO](RC) Generation Break 1 Unite (This ability is active if you have called two or more units to (RC) or (GC) during this turn):[Put this unit into your soul] At the end of the battle that this unit boosted, you may pay the cost. If you do, draw a card.
Rating: 2.75
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
Cardfighter
R |
Sunshine Knight, Jeffrey
Meant to be here to fuel Gurguit as well as avoid some
redundancy, Jeffery here has a GB1 that's Unite
restricted. After he finishes boosting, he moves to the
soul to draw a card.
Simple enough. And therefore uninteresting to talk
about. He's staple in Gurguit build and any GP deck
needing soul for whatever reason.
2.5/5 |
Winston Fairwinds |
[Sunshine Knight, Jeffrey]
Part 1 of the Gogurt engine. With
Unite active, Jeffrey shoves himself in the soul after
the battle that he boosted to draw a card. A nice dodge
effect against control decks, and it frees up space to
call something else on your next turn, or even during
that same battle phase depending on what effects you can
blow off.
Unless you're running Liberators,
you should be running at least 3 of this guy. Simple and
effective.
3/5
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