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Sanctuary Guard Arc
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#G-RC01/013EN
Reviewed: Jan. 12, 2017
[CONT](VC) Generation Break 2:During your turn, all of your grade 1 or less units get [Power]+5000.
[AUTO](VC):[Choose a card from your hand, and discard it] During your turn, when your G unit with "Sanctuary Guard" in its original card name Stride, you may pay the cost. If you do, search your deck for up to one grade 1 or less card, call it to (RC), that unit gets [Power]+3000 until end of turn, shuffle your deck, choose one of your vanguards, and it gets [Power]+3000 until end of turn.
Rating: 2.5
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
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Sanctuary Guard Arc
Oh here we go, actual new meat. Arc's GB2 gives all your Grade 1
rear-guards 5k during your turn, and by discarding 1
card whenever you Stride into a Sanctuary Guard G-Unit,
you can call a Grade 1 from the deck and give it and
your Vanguard 3k power until end of turn.
Also, LOL not a Shadow Paladin, Bushi, plz.
Apart from that? Well, field consistency is always nice, and it
opens up plays with Regalie, but on its own, he's
nothing really impressive. Then again, because of what I
run nowadays nothing is impressive to me. His biggest
problem is shit to combine him with. Regalie is the only
actually impressive one given he could grant like 12k to
your front row if played right, but that's the only
practical function for filling a board with stuff that
can't intercept.
Not great, but functional to a point.
2.5/5
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