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Dimensional Robo Overall Command, Ultimate Daiking
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#G-FC04/013
Reviewed: July 10, 2017
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 8:When this unit attacks a vanguard, this unit gets [Power]+10000/[Critical]+1 for each of your rear-guards until end of that battle. At the end of that battle, if this unit's [Power] is 80000 or greater, all of your rear-guards get [Power]+10000 for each of this unit's [Critical] until end of turn.
Rating: 3.25
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
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Dimensional Robo Overall Command, Ultimate Daiking
I'd call this easily the most cost effective GB8 of the
lot. If you have 5 rear-guards, which is almost always
unless the opponent is a habitual field destroyer,
achieving the 30k needed to kiss the 80k mark is piss
easy in anything not called Metalborgs. Grandgallop's
free 4k bonus, Daijet and/or Dailander for the haxxy D-Robo
players, and Enigmans have enough power-givers that this
can be run without much intrusion.
Being able to extend pressure to every rear-guard is
good, and having buckets of power to carry the
Criticals is the icing on the murder cake. No marks for
ridiculous timing though, Dimension Police isn't a slow
deck.
3/5
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The finishest finisher... assuming you have
rearguards. with a full field this thing hits a whopping
76k and 6 critical on its own. add in a 4k or higher
booster and your rear guards will get +60k minimum.
assuming late game like most of these things, your
opponent is probably gonna be unable to guard such
massive power. This IS assuming a full field, as
anything that can clear the board will make this
significantly weaker. but even then, having 2 units and
adding 20k and 2crits is nothing to sneeze at late game,
especially since they needed to burn Perfect Guards on
things like Daimax
3.5/5
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