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Vainglory-dream Gear Cat
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#G-BT02/069EN
Reviewed: June 22, 2017
[AUTO](RC)[1/Turn] Generation Break 1:When your opponent's rear-guard is put into his or her deck due to an effect from one of your cards, choose one of your other units, and you may have it get [Power]+10000 until end of turn. If you do, return this unit to your deck, and shuffle your deck. (This can only be played the first time it activates in a turn.)
Rating: 2.75
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
Cardfighter
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Vainglory-dream Gear Cat
For throwback Thursday, this is the combo partner to
Hetroround Dragon, so I've been told, and shown. When a
unit warps back to deck and GB1 is active, shuffle the
Cat back to deck to give a unit 10k until end of turn.
The utility is obvious, so what I really want to answer
is: is it worth running over Criticals specifically for
Hetroround? Well, if it's JUST for Hetroround, eh, I
dunno. I'm not a fan of Stands unless they actually can
offer strictly more advantage than Criticals, so
recapping, you use Hetroround and then Gear Cat as a
-1 to generate 25k shield? Then you can save 10k more on
the Vanguard for the turn. I guess the main saving grace
is that thanks to Melem, who can search Gear Cat, you
don't need to run a lot of the Cat and you can still
keep Critical trigger consistency reasonably high. Like
say, 1 each of Ur-watar and this?
Thank Melem and all her grace that she can make this
reasonably useful. Having said that, Hetroround
is pretty much the only utility worth using her for, so
the cat's use is limited in practice.
2.5/5 |
Dark
License |
So once again Gear Chronicle has a neat stand with am
effect. Unlike Ur-watar, this one's a bit more narrow -
but definitely is a lot cooler in my eyes
The main way to combo this is with Heteroround dragon;
return a unit to their deck and pop this to add 10k to
the vanguard for the turn. However it also works against
any card that would return to its own deck (namely most
stand triggers with abilities). And thanks to Melem
(another reason to hate her) you can easily search it
out to end the turn on. Usually only a 1-2 tech but it
can lopside an entire turn in your favor if used
properly
3/5
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