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Saikyo Presents: Cardfight!! Bad-guard
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Enma Stealth Rogue, Mujinlord
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#G-BT11/008EN
Reviewed: Sept. 8, 2017
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Dominate-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose up to the same number of any player's rear-guards as the number of face up cards in your G zone, and they get [Power]+4000 until end of turn. Stand all of your opponent's rear-guards that were chosen and dominate them, and each attacks your opponent's vanguard one at a time. (You may use its abilities if you pay the cost)
Rating: 3.5
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
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Saikyo
Cardfighter
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Enma Stealth Rogue, Mujinlord
Ah, now here's the be-all-end-all Winning Image for
Dominate. Dominating 3+ units will be piss easy as most
of the time, Maguntenbu is your first Stride. So we're
looking at three 5k pokes at the Vanguard (two 5ks and
one 10k if you dominated an 8k+ unit with Oboro first)
for CB1. So already this is way undercosted for what it
is, generating potentially 3 damage for CB1, or just
eating three cards in the hand for little setup.
Gets crapped on by mirage play as a sort of reverse-Aqua
Force, but is a reasonably good generic second Stride if
Atagolord ain't doing it for you.
3.5/5 |
Dark
License |
Here's the payoff for domination; controlling
multiple units at once. Not only can this generate up to
5 attacks, but any skills that would occur during the
attacks would go off as well. Even if you don't have
many targets you can still give your field a buff to
cover the rest.
4-of in domination. It's a strong finisher (if they're
at 4-5) or a great way to rack up early hits and trigger
things like Utsuroi to recover. Make em take it hard!
3.5/5
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