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Saikyo Cardfighter R
on Cardfight!! Vanguard
Manchester Vs Saikyo Cardfighter
I spent over a hundred on several trains and a taxi. Was it
worth it?
Of course I was going to go to Manchester. Why wouldn’t I? I
no longer have any education obligations and I have come
into money. Unfortunately, everyone I could have gone there
with wanted to stay the 2 days, so it was me going all
alone.
But whatever. I got there, I played games, that’s all that
matters. Have to say that the venue was uber roomy, if a
bit…bleak. I guess that’s what happens when you compare a
small shop hosting Team League to a massive-ass building
hosting Worlds. Among other things.
And so, armed with nothing but my own Kagero deck, I got
paired for about 9 rounds. As I need to stave off my
writer’s block for another week and decided an ego-stroking
was as good an exercise as any, I recorded the type of decks
I fought on my phone so I wouldn’t forget and set myself
away.
Round 1: Claret Sword Shadow Paladins.
This one was definitely not surprising to me. I knew a lot
of people would want to run this. However, this match was
over and done with pretty quickly. Largely the opponent
opened rather badly and couldn’t Stride as soon as Claret
hit the field. Not without destroying his hand, and I’d
already destroyed his David starter. And then I got 2
Critical Triggers while he was on three damage. I briefly
wondered if I should say something since he got a bit salty
but then I remembered that I designed the deck in the hopes
it would do things like this and I’m horrible anyway.
Round 2: Dimensional Robo Dimension Police.
The opponent was one of those knobgoblins who stayed on
Grade 2 to deny Stride. Not that it did him any favours: he
couldn’t get a board up and so he couldn’t punch back. Add
onto the fact he had to ride Great Daiyusha as his Grade 3
and lacked the soul, the match was quickly sealed. On the
plus side, it reminded me why the End was soooooo useful as
a G3-ride. Pressure from turn 3. I knew someone else running
a Blau deck in the tournament and this was basically how he
was succeeding.
Round 3: Liberator Gold Paladin.
This could easily have gone wrong for me. Again, the
opponent was one of those douches. He actually had a decent
lead and he was able to use Prominence Glare on me while I
was on 3 damage, but luckily he didn’t Crit me and I lived.
After that, he couldn’t spring Glare again so I was able to
defend everything, retire everything, and eventually win.
Again, had to resort to riding the End to bring turn 3
pressure. I love that card so much. I would use him as my
fail-con almost everywhere.
Round
4: Abyss Shadow Paladin.
This deck was running Mordred Phantom and Phantom Blaster
“Abyss”, with the main skeleton being Revengers. Fight was
interesting enough, but he simply couldn’t put down a board
after I wiped his field so often. I don’t think he was even
using anything that would allow him to plus easily such as
Tartu or even Mana: the main plusser in the deck was G Macha.
This, I suspect, was the reason he had to resort to Stride
so often: he couldn’t gather the pure Revenger field needed
to justify Abyss and he just sort of stuck to Mordred rather
sadly. When he could Stride no more, I clinched it.
Round 5: Messiah Link Joker.
If the opponent I fought is reading this: I’m sorry. I’m
sorry I took you from 0 to 4 in a turn and destroyed you
before you hit Grade 3. I didn’t think it would end this
way. But I really, really hoped.
Round 6: Brawlers.
This wasn’t really a good time for me. Motherfucker kept
wiping whatever board I made and was Striding constantly to
the top, while my hand clogged and I only ever got to Stride
once. The only reason I even won at all was another double
Critical Trigger on my part, and I hadn’t even performed
Stride yet. He ended up being a rather bleak reminder (for
both parties involved) that sometimes, all it takes is a
trigger. Don’t go fucking moaning to me about luck unless
you want a huge-ass lecture. Or another column.
Round 7: Abyss Shadow Paladin.
Another Abyss player, except I saw his deck had more non-Revengers.
Or maybe he had the same amount as the other guy and was
drawing into them more. Then again, fairly sure the last one
didn’t run Darkheart Trumpeter. Apart from that, nothing too
different from the last Abyss player and he got owned in
similar fashion. He can take pride in one thing though: he
was the first opponent of the tournament that had to make me
resort to using Overlord the Ace.
Round 8: Machining Megacolony.
This round made me realise that as good as a strategy looks,
it’s really only as good as the effort you can put in to
maintain it. Yeah, the guy was able to use Destroyer to
cheaply force me to ride two more times, but after dropping
Zahm and eventually a Root Flare, he hadn’t the field to do
it again. One dud check later and I was able to beat this
guy too.
Round 9: The X Kagero.
This one sticks out in my mind for so many different
reasons. First off, this was literally the only round before
Top 8 where I lost my game. Secondly, my opponent was a girl
(not unusual in and of itself) and she was using the last
clan I was expecting: Kagero. I never met a female Vanguard
player using Kagero, every other one I know used Spike
Brothers, Genesis, Neo Nectar, Pale Moon and one used
Bermuda Triangle, the manliest clan in Vanguard. She also
turned out to be a notorious trigger-sack, taking herself
from 4 to 2 damage with 2 Heal triggers on Triple Drive. I
couldn’t push through and she sealed it with a VG attack.
With the end of that, my only loss was to the girl with the
Kagero who was undefeated, so I made the top 8 cut! Couldn’t
enjoy the feeling though since trains don’t give a shit how
long I want to stay, so I moved on to single elimination
while staring nervously at my watch.
Top 8 Match:
New opponent again. This one was using Maelstrom-based Aqua
Force, and seemed to have taken the infinitely sensible
option of NOT making the deck mono-Blue Storm, meaning I had
to fight the usual suspects like Tidal Assault. And Lambrose.
Fucking thing. Should have by rights lost this one, but I
was able to get a Heal Trigger at the last moment and when
my attack came, I got a Critical trigger needed to win.
Top 4 Match:
Got paired up with Kagero Chick after I watched her finish a
protracted match with a Black Graver Angel Feather deck. Got
owned again for…pretty much the same reasons as last time,
seriously, her Heals kept showing up PRECISELY when I didn’t
want them, and no other time. She had to use the Ace to seal
it this time, but to be brutally honest my hand sucked so
much monkey-dicks she really didn’t need to. By the way, if
she’s reading this, congrats on choosing Sadegh as your
starter. He’s the best one after Conroe. Also, fuck you for
running him and searching a Perfect Guard with him. Fuck
you. I still like you though, don’t worry.
So that was it. I was able to call myself one of the four
theoretically best fighters in Manchester, I got promos, and
all was good. Well, except getting back was a fucking bitch
(FUCK rugby games) and my train times meant I literally
couldn’t spare a moment to fill out a form giving me a free
bye at the next tournament. But even then, I dunno if I’d
go. These things are like high school reunions: I like you
guys. I just don’t like you enough to put myself through all
that misery to hang out with the other fuckers there.
Tell me to take a car next time at
saikyocardfighter@outlook.com
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