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Saikyo Cardfighter R
on Cardfight!! Vanguard
Is Anyone Actually Getting Better?
Saikyo has long crossed the bridge that was burning behind
him.
Ever since Worlds, I rarely get the opportunity to hit the
local scene anymore. The next tournament I actually entered
after that fateful October was early December. And to my
great disappointment, absolutely everything was pretty much
the same as I remembered it, down to the decks they
preferred using and the idiotic choices they made.
After Fighter’s Collection 2015 came out in June and I
changed my deck accordingly, it took me until fucking
November to actually finally make some minor changes to the
deck again, and I can assure everyone that the decision was
not influenced by how anyone at my locals played. So for
five fucking months I watched everyone else chop and even
change decks constantly and no matter what they used, they
never were able to beat me and my completely untouched deck.
Not consistently enough. I ended up winning every single
tournament I entered save for one, and even then I only lost
once to come second.
Here’s where there is an inherent problem with Vanguard
players as a whole: the entire game is perceived to be
reliant on chance. They therefore assume that any wins or
losses are down to chance, and sometimes some victories were
down to their own merits even if they only won because
everything went right despite all of their incredibly poor
choices. Because of that, there is absolutely no incentive
for them to actually learn anything from their mistakes and
so they stagnate.
It could be argued that I myself have stopped growing I
suppose, and I sort of agree. But then again since 2013
there has been pretty much no incentive for me to actually
change anything about myself or my playstyle, save for
changing my deck to whatever seemed to be the most dominant
of the format. Because by that point I had been pretty much
been taught from online and from several intelligent people
everything I needed. But even then I still pick up one or
two old surprise lessons, including one from as far back as
2012 when it was written.
Let me give you a little puzzle based on a local game I saw
once: Both players have G2 Vanguards, one is using G Genesis
and the other is a Blaukluger deck. The Blau user has set up
a full front row and went to swing. On the other hand the G
Genesis player has only attacked the Vanguard with the
Vanguard all game. Now it’s the Blau user’s turn to ride to
Grade 3. As everyone knows, riding to Grade 3 second means
meaning to Stride first. The Blau user is on 3 damage, while
the G Genesis player is on 1 damage. The Blau user chooses
not to ride and swings instead. What was wrong with that
move, and why did it cost the Blau player the game later?
Answer:
because it completely failed to take the opponent into
consideration. In that moment, the best thing for the G
Genesis player to do is call cards from the hand and use
them to attack the rear-guards to stop pressure. The fact
they didn’t do that implies they couldn’t, because their
hand was full of Grade 0s and 1s or 3s they couldn’t even
call yet. This was the perfect opportunity to try and even
out the damage gap (remember, the Blau player was behind) so
that when the next turn came for him to Stride if he wanted
to it would have either won the game or come very close to
it. The lack of calling also implied the G Genesis player
would have been dependent on Fenrir and Witches Melissa and
Chamomile to fill a field, so there was pretty much no
reason to really fear anything like Doom Brace.
This is what is wrong with the Vanguard community as a
whole: few players can actually look back at a game and
identify what went wrong. This is especially true in any
cases where a player wants to learn from ‘personal
experience’. It’s bullshit because you automatically end up
equating every single action you take with the consequence
of a win or a loss. As a result, personal experience would
tell you absolutely jack shit. You’re not separating any of
the actions you’re taking as being either good or bad.
That’s largely the reason why they do idiotic things like
tech cards with no way to search them, run the most wonky
trigger lineup, attack in a bad formation, etc. That’s why I
pretty much abandoned using my gut when entering unknown
territory quite a long time ago and waited to see if anyone
smarter than me came to the same conclusion, testing in a
way I was confident was not biased. I don’t trust myself not
to completely blow it and to be honest, feedback has
actually helped enormously in some cases.
I’m not shy in admitting I’m pretty selfish when I play
Vanguard. I play whatever seems to be dominant and I look up
tips from reputable sources. Doing well is my way of
justifying the amount of effort and money I put into the
game in the first place. It also helps a lot when it comes
to saving money since I can look at it and go ‘nope, pretty
sure my deck can beat that one’. It’s because I don’t
believe in appeal to personal preference. If everyone agreed
to disagree we would never sort out what was good and what
wasn’t. This, I’ve known for some time, is also what’s
contributing to the sheer apathy when it comes to real
effort on Vanguard.
Apathy means giving up trying to know. The opponent is an
especially important case here, and no, I’m not just talking
about your own card shop buddies. Imagine you’re playing
some dude you’ve never seen before for the first time. Are
you seriously going to just cross your fingers and hope for
the best? Even if you know nothing about this person
initially, what deck they’re using and whatever cards they
reveal through Drive Check ought to tell you plenty on how
to play. If you remember my lesson on how
constant rear-guard hate through attack is bad,
then you should remember that if they clearly showed you
spare attackers checked, if all you remembered was whether
or not they scored a trigger, the opponent has the edge over
you with the information they squeezed out of you. Newbies
and rather more annoyingly quite a few veterans don’t have
this mentality and so they don’t win as often as they would
like.
I post shit like this every week to try and stop people
falling into these common traps. You’ve got no excuse.
Seriously, I know someone who taught Vanguard to their
significant other. Four games, and they got as good as the
teacher. So what the fuck’s your problem?
Ask me why I feel Team League 2016 is so far out of my grasp
at
saikyocardfighter@outlook.com
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