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Saikyo Cardfighter R
Don’t Panic About Mixing Clans
It isn’t just limited to your own imagination. There
are in fact other limits.
I was going to upload a completely different topic but current affairs
dictates I stay somewhat relevant and make this instead.
Thank you, Vanguard player base, for staving off my writer’s
block for another week.
An email from Bushiroad recently confirmed that mixing different clans in
a deck is disallowed in legal tournament play unless stated
otherwise as of March 30th . Before the
announcement, this has caused several people to completely
lose their shit thinking about potentially unexplored
possibly broken combos to exploit. All the endless
possibilities. The only limit is your imagination.
Or is it?
Depending on what gets released, I, and I’m sure a lot of players, will
think about older stuff before deciding if it should be
ignored or mixed with other stuff to bring out more of its
potential. And it’s the older stuff that’s going to limit
what can be reasonably played and what can’t.
Think about it. Until Fighter’s Collection 2014 when Bushiroad decided to
cut the middleman (and wasted ink), almost every card with a
good skill required having a Vanguard of a certain clan, or
sacking cards of a certain deck type or clan to activate.
And so, for the sake of consistency of these decks, you
would basically be limited to having to run lots of that
type of card just for those sorts of skills. And it’s not as
though the reprints got errata’d to remove these limits.
No, as far as mixing clans go, I wouldn’t really panic. Before the
runaway power creep train, mixing clans was for the ones who
didn’t have enough support to run mono, like Nubatama pre
BT13. Even now, even if you could mix clans I don’t see why
one would reasonably want to. Many would point to the
infamous Thing/Abyss deck as an example. Popularity however
was never an indicator of quality to me, and if you looked
at it carefully it’s just a deck aiming to generate enough
soul for two shots at Thing Saver except in an
overly-complicated and sometimes inconsistent way. Kill
Wingal Brave and the deck is fucked. And it did nothing
mechanically that a pure Seekers or pure Revengers build
couldn’t reasonably duplicate.
I also don’t believe that there are enough people with enough imagination
to actually build a hybrid that was strictly better than a
mono-build. It’s not really like Yu-Gi-Oh! where a lot of
the deck ideas can be hybridised because there are a
shit-ton of universal cards that are helpful no matter where
they are. Vanguard’s more situational than that.
It’s largely just down to the fact that most of the cards that would aid
in setting up whatever big bad boss you want to abuse next
already belong to the same clan as the boss card.
Occasionally you’ll have one or two people who use the most
recent support that’s not clan restricted in a completely
different deck, but most of the time it’s basically just
that one card splashed into an otherwise reasonably pure
deck. Flavour’s essentially the same, but you can tell
they’ve added the shaving of a rhinoceros horn to it.
In fact, just about the only deck I can think of that mixes at least 2
clans together and comes out better than mono-decks like it
is Lambrose/Extreme Battlers. This is not simply Extreme
Battlers with Lambrose, in case you’re wondering. It
incorporates other cards such as Famous Doctor, Big Belly
and Magnum Assault because they synergise surprisingly well.
Now this is actually a powerful build, but I wouldn’t say
that this alone would open the floodgates to other decks
like it. There’s a lot to be said for originality but it
doesn’t mean that it would actually hold up when placed in a
controlled testing environment. Certainly, originality in
Vanguard isn’t really something that’s especially NEEDED
anyway. I could drone on about how certain strategies are
more optimal than others all day so why fix what currently
isn’t broke, right? My deck’s just the result of a happy
accident, anyway.
So if these really were the directions in which the game would have
progressed if Bushi hadn’t listened to their playerbase, as
is pretty standard M.O, at worst, I can only really see
people mixing up their G-Zone and just fucking the concept
of Cray Elemental in its dirty little hole by being able to
drop a Chronoscommand or something no matter what you run.
Assuming your ace lacks Lord or isn’t a BT05-BT08 card. And
I suppose that could blow the price up a bit but that relies
on everyone else realising the same thing and making
adjustments. Which is giving the Vanguard player base a bit
too much credit. Unless they simultaneously asked for my
Extreme Lambrose build and bandwagoned the shit out of it.
So it isn’t “just limited to my imagination”. I could say that if I was
to design a dildo for my own use, it wouldn’t be JUST
limited to my imagination. I’m fairly sure the size of my
anus would play a noticeable role in it too.
Anyone who got that reference drop me a line at
saikyocardfighter@outlook.com
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