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Saikyo Cardfighter R
Crystals and Cack:
Let Saikyo oversee what the new Gen can offer. If only to
convince you not to pack in the old.
So we’re getting G Booster
Set 1 very shortly and I’m sure everyone feels that they
cannot throw money at Bushiroad any faster or harder. What
people are invested in may vary but I would much rather just
sit back, wait for everyone else to buy their stuff, and
then handpick the few gems that are among the crap and drink
the tears of the losers.
But out of the generosity
of my heart, I will now oversee what each clan being
supported in this set can offer you before you foolishly
throw your money away. So without further ado, go Team
Frivolous!
Kagero:
I’m not going to lie to you: you’re basically getting this
for the Perfect Guard and Dragonic Overlord “The X”. There
are few cards outside of Perfect Guards that I would rate
with a perfect score in my reviews and The X is one of them.
It has a stupidly good fail-con skill and there are few
scenarios where it would suck. The G-Units are pretty
standard fare but they’re G-Assist fodder if nothing else,
and Root Flare works out cheaper than the X come late in the
game since it costs 1 less card and 1 less Counterblast
overall. There’s also Perdition Dragons in here but to be
honest what BT17 gives Perditions is solid enough and
there’s not much here that could improve them to noticeable
levels. But the X is so good I’d still say it’s the best buy
out of this set.
Get it for: The X,
Twilight Arrow Dragon, Protect Orb Dragon, Dragonic
Blademaster, both G-Units.
Oracle Think Tank: Nice to see them not
relegated to an Extra Booster anymore, but what have they
got? Well, Susanoo is the new ace for them, but I dunno.
Spending 1 CB to add a card to the hand sounds efficient
enough I guess but it’s really still subject to random
chance since it’s restricted to what’s at the top of the
deck. Worse still there’s not much to do with the excess
since they’ll hit the bottom of the deck, so unless you
combine it with something that can abuse that specifically
like Tsukuyomi it’s going to be largely boring. The G-Units
are basically more of the same and even the one that’s not
as generic still does nothing to attack, only to collect yet
more hand for when the opponent brings the pain. So mix it
with older stuff because they won’t do alone. They can tank,
but expect the X to take more cards than they can obtain.
Get it for: Susanoo,
Mediator, Amenosagiri, both G-Units.
Royal Paladin: Not a lot here since the
Trial Deck gave us most of it, but you still buy this for
the exclusive shit. Your second G-Unit of course is here and
it’s okay, I guess. It’s still subject to a Perfect Guard to
the face, but it’s a nice finisher if you know your opponent
isn’t rational. What’s left over apart from the Perfect
Guard is pretty generic, with a few being clones of older
cards. There’s also like one or two new Seekers in here if
you’ve still got that deck. It’s a damage unflipper (Proud
Roar Lion) and isn’t a bad choice if you want to undo a
Blaster Blade or get more Alfred mileage. But if you’ve held
onto your Seeker’s I wouldn’t blame you for only getting the
G-Unit and whatever else is the new staple for the deck,
because the rest isn’t that impressive.
Get it for: Saint Blow
Dragon, Proud Roar Lion, Holy Knight Guardian.
Nova Grappler:
These guys. Oh my god.
Extreme Battlers hit the scene and they are fantastic.
Victor is a good on-stride unit and the Generation Break
support provided can eat shield if set up correctly. White
Hank in particular makes this work, allowing potentially 3
rear-guard attacks before your vanguard even starts. As far
as G-units go, I’d say the on-hit one’s fairly standard, but
you’re getting this set for Viktplasma. A re-standing
Vanguard with a big attacking body isn’t one I’ll say no to
any time soon. I’d say this was the go-to deck for someone
who wants a reasonably consistent shield eater. It’s also a
pretty good singular investment since most of what you need
comes in just this pack; you’d only need to hunt like 1
other pack to pick up the rest.
Get it for: Super Extreme
Battler, Victor, both G-Units, Lady Cyclone, White Hank.
Gear Chronicle: Like Royals, a lot of
important stuff was already in the Trial Deck. As far as new
tricks go, we have G-Units Chronos Command and Ragnaclock
Dragon. Ragnaclock is definitely first priority since it
works as the final finisher, gaining Critical and
restricting guard. In 0s; it’ll still be foiled by a Perfect
Guard. The rest of the support’s pretty ordinary, but pick
it up for Gear Chronicle’s second Critical Trigger and a
Stand trigger with a skill. There’s also a Legion unit for
them, but as far as backups to Chronojet Dragon goes, it’s
not brilliant. Fatewheel’s probably the better alternative,
if only because it has a skill that’s repeatable and it can
warp a unit away on the spot sooner than the Legion one can.
Get it for: Both G-Units,
Steam Battler Mashuda, Thrilled Worker, Steam Maiden Alulim,
Fatewheel Dragon.
So in summary, Kagero’s
nutty, OTT’s a scavenger hunt, Royals are tight, Novas are
good value for money, and Gear Chronicle’s sort of okay. You
may now proceed to ignore my advice and hoard everything
like a nerdy Smaug.
Tell me I forgot Cray Elemental even though I chose to
ignore it at
saikyocardfighter@outlook.com
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