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Saikyo Cardfighter R
on Cardfight!! Vanguard
There Is No Best Clan, Stop Asking
Asking what is the best clan is to ask a nonsensically vague
question.
One of the go-to questions that a newbie to Vanguard will
ask, aside from 'how decklist plz' is 'what is the best clan
in your opinion' (it almost always has 'in your opinion' or
a variant thereof as newbies are usually not self-aware
enough to know personal expereince without science is worth
jack, and sadly neither are most of the competitive
players). Whenever I get asked this question, and I am
thanks to my email being posted at the end of every article,
I always answer the same: there isn't one. And no, this is
not me subscribing to the 'anything can win' train of
thought, come on, sheep-le, you know me better than that.
The reason I say there isn't a best clan is simply because
clans themselves are not good. It is decks that are good,
and even then, a good idea isn't something that stays good
forever. There is only a good idea relative to its time and
its place. I would have thought watching your own deck get
power-creeped out of obscurity made you aware of this.
Clans are not good because at their most base level, clans
are effectively ideas. You utilise or take advantage of one
or more game mechanics and then base card designs around
that. Whether or not they are executed well depends on the
question of what happens next, which is basically why pre-Yasuie
Murakumo was so shit: because paying costs for cards you
don't even keep is a fucking stupid price to pay when you
only have so much resources to spend.
What also makes this question extremely annoying and vague
is the fact that the criteria upon which a person would
judge the 'best clan' changes depending on whatever you look
for in a deck that you intend to run as your main. But
whatever. Let's say that a person asks what the best clan is
when you put together every possible criteria together and
add it all together. Perhaps that may help to solve all the
questions...or at the very least it should until the next
meta INEVITABLY power-creeps this article into useless-ness
and I have to write this bloody article out again to catch
up.
Best Deck:
This is almost always what newbies and most people being
asked this question mean when the subject of what's the best
clan is brought up. What they REALLY mean is which clan
currently has the best tournament-viable deck, whether it is
overall or restricted to only one tier. Even with such a
small criteria, thanks to most decks shooting for one of two
outcomes except a little differently because there's more
clans than actual mechanics and most clans getting staple
clone cards that render their builds pretty same-y, it's
still a difficult question to answer, but given that these
modern decks are bound by almost always the exact same
exploitable weakness, I'm going to give this round to
Gold Paladin, specifically its Grade 1 rush variant,
with Tachikaze's G1-3 rush following a close second.
Anyone interested in the Tachi deck email me, I can't type
out names with Twitter restricting me to only 140
characters.
Most Cost-effective Deck:
If we're going to talk about which clan has the deck that
has the best cost-to-performance ratio, or in other words,
which deck has the best financial price-to-wins ratio, quelle
surprise, it's Gold Paladin. What more needs to
be said about this deck that costs like $20 to build and yet
can render that all SP and GR rarity deck crying in its
rich-boy shirt and tie? Incredible simple to build and use
and it's good for ensuring that the one ass-hat at locals
no-one wants to play with doesn't play you either. It's the
perfect deck to use for big events, or at least it would be
if Bushiroad actually enforced Best 2-of-3 format where
trigger sack doesn't then send you hurtling out a
championship title faster than Mel Gibson upon the detection
of gin.
Most
Overall Viable Builds:
Or are you talking about which clan when, after you've built
its best deck (which needs to at least hold its own against
Top Tier for this to have any merit), can then be
deconstructed into something else equally viable or has the
most useable cards at its disposal? If that's the case, it's
Royal Paladin, and you can blame Bushiroad for that,
making two main characters (three if you count Kourin I
guess) who main Royals. Between Jewel Knights, Sanctuary
Guard, Blasters, Seekers, Altmile or some ungodly hybrid of
any of them, there's more to exploit out of this clan than
any of the others...at least, if you don't mind being locked
to later in the game to get shit done, although Swordmy and
Blasters give a pretty big middle finger to Generation Break
so good on them I guess.
Least Exploitable
Deck:
Ties in with the best deck criteria I guess, but I still
consider this reasonably seperate given that it's perfectly
possible for a deck to have no obvious weakness but at the
same time do nothing really well to a point it can't take
advantage of very many things. But if you are looking for
the deck with the fewest weaknesses, or at the very least
the deck that has the most answers to situations, then it's
Gold Paladin, and you can blame that fucking GB1 lock
for that. But assuming you are not a total donglord or
you're looking at it in terms of a DECK and not a
counter-deck, anything that retires stuff so they don't
bother you is a pretty big boon in that department, so
probably Gear Chronicle, followed closely by
Kagero. I await the day Kagero can multi-attack to the
degree of Melem and Time Leap and then your dragon overlords
will rule you all. Again.
Deck That Ticks The Most Boxes:
So if we're talking about best clan, as in, which clan has
the deck that fulfills the above criteria I just mentioned
for the definitions of best clan, then as long as you're
limited to the ones I just came up with, it's Gold
Paladin. Hey, I didn't say that I was going to be
looking for the most FUN clan, guys. That's a completely
different thing altogether and fun is subjective anyway. It
just so happens that other people's tears is my nourishment
so Grade 1 rush is the way to go for me, although I must
admit I'm leeaning towards Tachikaze recently. So all in
all, it turned out Bushiroad during Seasons 2-4 were right
all along, even if they weren't the best people to argue the
case. The 'scrublord' clan that so many hated really is the
clan that Bushiroad would like you all to throw all your
money at them for. You poor, poor bastards.
I’m taking requests for articles
if there’s
something about Vanguard you need to gripe about. Email
ideas at saikyocardfighter@outlook.com.
Or drop a message on my
Twitter account!
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